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ZC 2.50 RC3


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#346 DarkFlameWolf

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Posted 27 April 2012 - 11:24 PM

I'm not entirely sure....Saffith?

#347 Gleeok

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Posted 28 April 2012 - 07:25 AM

Hi guys. These threads get long fast so I'm just going to ask. Are there any more crash reports in RC3 that were not addressed so far?

#348 Ben

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Posted 28 April 2012 - 12:06 PM

I'm curious: is there a reason that the OS X build eschews being able to right-click at all? Apple hasn't shipped any single-button mice for ten years now. icon_razz.gif

Ctrl-clicking works, of course, but it's still not as convenient.

#349 King Harkinian

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Posted 28 April 2012 - 11:33 PM

I'm pretty sure you know this already, but the key board is screwed up. Not sure if this is the case with the string editor, however, when you edit the script buffer, many keys do the wrong thing, or nothing at all. This will make working on my quest hard, so can someone please remember to fix this by RC4? icon_smile.gif

#350 Gleeok

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Posted 29 April 2012 - 02:03 AM

QUOTE(King Harkinian @ Apr 28 2012, 09:33 PM) View Post

I'm pretty sure you know this already, but the key board is screwed up. Not sure if this is the case with the string editor, however, when you edit the script buffer, many keys do the wrong thing, or nothing at all. This will make working on my quest hard, so can someone please remember to fix this by RC4? icon_smile.gif


Quick question. Are you using win7/vista, and if so did you try the patched allegro42.dll from Saffith that contained the fix by Colossal for the keyboard keys?

PS; You should really use an external text editor and NOT the built-in one that was never meant to be used for anything more than simply viewing of the buffer. What you should do is simply type : import "myScript.z"; that way you never have to load anything, just hit compile and your done.

#351 ShadowTiger

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Posted 29 April 2012 - 07:08 AM

QUOTE

PS; You should really use an external text editor and NOT the built-in one that was never meant to be used for anything more than simply viewing of the buffer. What you should do is simply type : import "myScript.z"; that way you never have to load anything, just hit compile and your done.
That's awesome! That'll save us so much time But if I put that at the top of my scriptfile.z ... file ... that would be like some sort of awesome infinite loop, or so my morningbrain tells me before coffee.

#352 LinktheMaster

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Posted 29 April 2012 - 07:15 AM

Erm. It's more that it's like copying and pasting the code in the external .z/.zh file and pasting it in the built-in editor. So if you have myScript.z, when you have import "myScript.z", it's basically the same as taking all of the code in myScript.z and putting it into the internal editor. If you have multiple imports, then it's like putting them all into the internal editor one after another.

#353 King Harkinian

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Posted 29 April 2012 - 05:02 PM

QUOTE(Gleeok @ Apr 29 2012, 03:03 AM) View Post

Quick question. Are you using win7/vista, and if so did you try the patched allegro42.dll from Saffith that contained the fix by Colossal for the keyboard keys?

Where is this? I've looked through most of this thread and I didn't find it. Can someone give me a link?

#354 Gleeok

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Posted 29 April 2012 - 05:43 PM

Sorry 'bout that.

http://www.mediafire...bnxlnbs1zl9ret4

#355 King Harkinian

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Posted 29 April 2012 - 06:11 PM

QUOTE(Gleeok @ Apr 29 2012, 06:43 PM) View Post


Says Invalid or deleted file....


#356 Gleeok

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Posted 29 April 2012 - 06:15 PM

Oh jeez. ... I don't know. That was hosted by Saffith so you have to wait for him.

In the meantime just do what I suggested.

#357 Kite

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Posted 29 April 2012 - 07:59 PM

I have it. Well I think this is it, anyway.

http://onesword.cele...uff/alleg42.dll

I haven't had to actually use it since RC3 (I think). I used to have the exact same keyboard problem. icon_shrug.gif

Edit: Now that I think about it, the problem may have gone away because I did an operating system re-install with a different version of Windows 7. I was using Ultimate when I had the problem and I'm using Professional now. The DLL still fixed things for me when I was having the problem in Ultimate, though. icon_shrug.gif

Edited by Nick, 29 April 2012 - 08:17 PM.


#358 King Harkinian

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Posted 29 April 2012 - 08:16 PM

QUOTE(Nick @ Apr 29 2012, 08:59 PM) View Post

I have it. Well I think this is it, anyway.

http://onesword.cele...uff/alleg42.dll

I haven't had to actually use it since RC3 (I think). I used to have the exact same keyboard problem. icon_shrug.gif

Thanks! It works!

#359 Mero

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Posted 30 April 2012 - 03:57 PM

Just checking but has pressmap been implemented/fixed yet.

#360 Cukeman

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Posted 01 May 2012 - 03:55 PM

Not sure what caused this, and I haven't been able to do it again,
but once (MAYBE twice) a looping MIDI just stopped altogether.
I didn't leave the DMap, it's possible that I warped from one screen
to another on the same DMap, but I'm not sure about that, as I said
I haven't seen it again recently.


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