Jump to content

Photo

ZC 2.50 RC3


  • Please log in to reply
590 replies to this topic

#286 Eurysilas

Eurysilas

    Paladin

  • Members

Posted 13 April 2012 - 09:30 AM

That's a missing library.

#287 LinktheMaster

LinktheMaster

    Hey Listen, Kid

  • Members
  • Real Name:Matt
  • Location:United States

Posted 13 April 2012 - 09:36 AM

After some googling, I found this: link removed icon_frown.gif

I'm not a linux guru or anything, so I dunno if it'll work, but like Eurysilas said, you're missing a library. It's not really a ZC problems, it's just you don't have the right stuff on your system to run it. icon_razz.gif

Edit: I removed the links since apparently stackoverflow didn't link to the post I was wanting it to... and now I can't find the post. icon_frown.gif

Edit 2: Here's the package that should hopefully include GLIBCXX_3.4.14: Maybe this one will work.

#288 Saffith

Saffith

    IPv7 user

  • Members

Posted 13 April 2012 - 09:47 AM

It's not trivial to fix, unfortunately. That's libstdc++6-4.5, but the 10.10 repositories only go up to 4.4. It can be installed manually, but that's not really something we should be requiring users to do.

I rebuilt it with g++-4.4: http://www.mediafire...t1mech3teuf7ph5
That's only the executables, so just replace the old files in place.

#289 ElectroshockTherapyFTS

ElectroshockTherapyFTS

    Newbie

  • Members

Posted 13 April 2012 - 05:03 PM

Thank you so much! It opened now. Now to "test" some games. icon_smile.gif

Edited by ElectroshockTherapyFTS, 13 April 2012 - 05:04 PM.


#290 kaspauf

kaspauf

    Senior

  • Members
  • Location:Atlanta

Posted 13 April 2012 - 06:53 PM

QUOTE(kaspauf @ Apr 11 2012, 12:54 PM) View Post

How do I fix the window issue? I tried looking in here but I could not find something that worked, can someone please help, thanks in advance icon_smile.gif


Basically, anytime I try to run RC3 in window mode it crashes... how can I fix this, please help and it will be greatly appreciated icon_biggrin.gif

#291 Russ

Russ

    Caelan, the Encouraging

  • Administrators
  • Location:Washington

Posted 14 April 2012 - 02:25 AM

Well Shane and I were talking in IRC, and apparently, he found a really bizarre bug. I made a test quest and confirmed it. Make a FFC that wraps around. Put a changer with an animation delay, so that the FFC pauses every time it hits the changer, then keeps going. In theory, it should work. In practice, it works the first time, but then ignores the changer every other time. Example quest to illustrate my point. Any idea what's causing this?

#292 Mero

Mero

    Touch Fluffy Tail

  • Banned
  • Real Name:Tamamo No Mae
  • Location:Rainbow Factory

Posted 14 April 2012 - 09:09 AM

NoAction() doesn't set Start and Map input to false. Isn't it suppose to.

#293 Saffith

Saffith

    IPv7 user

  • Members

Posted 14 April 2012 - 09:36 AM

QUOTE(kaspauf @ Apr 13 2012, 07:53 PM) View Post
Basically, anytime I try to run RC3 in window mode it crashes... how can I fix this, please help and it will be greatly appreciated icon_biggrin.gif

Did you add zc_win_proc_fix=0 to ag.cfg?

QUOTE(blackbishop89 @ Apr 14 2012, 10:09 AM) View Post
NoAction() doesn't set Start and Map input to false. Isn't it suppose to.

No, because those are interface rather than action controls.

#294 DarkFlameWolf

DarkFlameWolf

    Murana Wolford

  • Members

Posted 14 April 2012 - 07:55 PM

I'm replaying quite a few old quests of mine. I am now trying Origin which was made specifically for the Lost Isle build. So far, its playing great except for one detail I've noticed. It seems that whenever I enter and leave cave entrances, all enemies return on the overworld. Is that normal now? I just finished up Isle of the Winds and I don't remember entering dungeons and leaving and suddenly all the screens where I left a single enemy one, repopulated...Other than that minor quibble everything else 'seems' to work.

#295 )-( Marchland Malady )-(

)-( Marchland Malady )-(

    )-( Still No Tombs In The Sims 4 )-(

  • Members
  • Pronouns:He / Him
  • Location:United States

Posted 15 April 2012 - 11:05 AM

Are you going to update your quests to RC3, DarkFlameWolf? It should be very easy to do.

#296 kaspauf

kaspauf

    Senior

  • Members
  • Location:Atlanta

Posted 15 April 2012 - 01:09 PM

QUOTE(Saffith @ Apr 14 2012, 10:36 AM) View Post

Did you add zc_win_proc_fix=0 to ag.cfg?


Where do I add that... I thought you had to click the launcher then run ZC or can I change it like how I use to where I make a shortcut, go to properties, then input that into the Target? is that how you do it?

#297 Link1

Link1

    Senior

  • Members

Posted 15 April 2012 - 02:03 PM

QUOTE(kaspauf @ Apr 15 2012, 07:09 PM) View Post

Where do I add that... I thought you had to click the launcher then run ZC or can I change it like how I use to where I make a shortcut, go to properties, then input that into the Target? is that how you do it?

No, you have to add it to ag.cfg (open it in Notepad).

#298 kaspauf

kaspauf

    Senior

  • Members
  • Location:Atlanta

Posted 15 April 2012 - 04:15 PM

QUOTE(Link1 @ Apr 15 2012, 03:03 PM) View Post

No, you have to add it to ag.cfg (open it in Notepad).


open the shortcut I created in notebook and add that in where?

#299 MoscowModder

MoscowModder

    Sometimes lurking. Rarely posting.

  • Members
  • Location:Wisconsin

Posted 15 April 2012 - 04:18 PM

What shortcut? There should be a file in the ZeldaClassic folder called ag.cfg. Open that file, look for a line under the "ZeldaDX" header for "zc_win_proc_fix", then either set it to 0 or add the line to the bottom.

#300 kaspauf

kaspauf

    Senior

  • Members
  • Location:Atlanta

Posted 15 April 2012 - 04:41 PM

QUOTE(MoscowModder @ Apr 15 2012, 05:18 PM) View Post

What shortcut? There should be a file in the ZeldaClassic folder called ag.cfg. Open that file, look for a line under the "ZeldaDX" header for "zc_win_proc_fix", then either set it to 0 or add the line to the bottom.


Ok that worked thank you very much and sorry I wasn't clear on what I was asking but again, thank you! icon_smile.gif


0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users