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The Darkness Within


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#241 TheLegend_njf

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Posted 05 May 2013 - 03:53 PM

http://www.youtube.c...h?v=ajydgdcO79M

Part 3 of my LP.

#242 TheLegend_njf

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Posted 05 May 2013 - 10:48 PM

I seem to have discovered a game stopping bug. But I will look around a bit more to be sure.

Note in my last LP at the location where I abruptly saved and quit.

I decided to record #4 of my journey tonight, but I was surprised to have spawned back into the ice mountains. With the boss defeated, there is no ladder now for me to climb, and there is no exit that I am aware of.

I believe I should not have spawned back on the Mountain, but unfortunately, I have.

I am certain if this is a game stopping bug, it has been caused by me saving in an inappropriate location where you would not have predicted a person would ever save and quit, so it's an easy mistake to make. Unfortunately, if I am unable to resolve this tonight, I'll have to continue my LP tomorrow.

#243 Russ

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Posted 06 May 2013 - 12:19 PM

Does anybody actually read what I write in the database entry?

DON'T quit in the middle of cutscenes. Nothing good comes out of it, and it might get you stuck.


You can try playing around, but yeah, you're probably stuck there. I can give you the cheat code if you promise only to use it to get past that one part though.

#244 TheLegend_njf

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Posted 06 May 2013 - 03:58 PM

For the sake of continuing the LP, that would be good. I don't use cheats otherwise.

When I make LPs, I don't do anything that would awkwardly effect viewer experience, except for pausing my LP during grinding or when I'm stuck. I pause recording because I prefer not to bore viewers with hours of aimless searching. So if you feel I would be using the pause feature to cheat, it's not my style. Also where I got a child you can often hear in te background, I have many reasons to pause recording.

So you can trust me not to abuse the cheat feature.

Until this situation is resolved, I'll continue focusing on Lost Isle & LQFTH.

#245 xenomicx

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Posted 07 May 2013 - 05:02 PM

I think I'm on the final boss fight. So what are the 3 different endings and how do I get them?

I first noticed during the battle, I was using Link and Drakus jumped in. I used that one all powerful spell and then had to fight Link. I'm guessing this leads to the first ending? I lost!

The second time around, when Drakus jumped in, I accidently used a different spell, and then I was Link fightin Drakus. I'm guessing this leads to the second ending?

Haven't been able to win either battle and was wondering what is the third?

#246 Russ

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Posted 07 May 2013 - 05:33 PM

The third ending can only be gotten if you did more good choices than bad throughout the quest. You can see the whole explanation here, but basically those are the only two endings you can get right now.

#247 TheLegend_njf

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Posted 07 May 2013 - 06:14 PM

I like the "decision" aspect of your game and how you are approaching it. I have been approaching a similar decision system as well. :)

#248 praxdye

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Posted 08 May 2013 - 11:25 AM

I'm gonna need that workaround for ZC crashing when I defeat Markus, unfortunately. (I'm on Windows Vista and have defeated Markus the "good" way four times. I was still running 2.50 RC 4 prior to today, but I've downloaded the latest 2.50 and the latest quest file update from up in #229 to see if either of those would change things, but ZC will still crash here for me even with those updates.)

#249 Da Masta Sord

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Posted 10 May 2013 - 01:27 AM

Not for me, It just lags like crazy for me, do you mean Markus' 2nd fight in the boss challenge.


I have finally beaten the game with the best ending, Thank You Russ, nice password by the way I should recognize that, because of my signiture.


Wonderful quest, here's my review.

Level Design 4.5/5 Some dungeons were too short.

GFX 5/5 DOR FTW.

Scripts 5/5 Loved Playing as Dracus, The bosses were great my favorite is Markus, with Dracus.

Story 5/5 WOW, way better than Ganon captured Zelda.

Edited by Da Masta Sord, 10 May 2013 - 11:30 AM.


#250 Air Luigi

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Posted 10 May 2013 - 04:36 PM

Level Design 4.5/5 Some dungeons were too short.


Honestly, I was very tempted to make a comment about this statement... I would love to see if someone can explain me, what are the highlights in the level design in the Darkness Within?

Precisely, for the style of this game, the short dungeons are a wise move.

#251 allb

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Posted 30 May 2013 - 06:19 AM

I need help in the sky tower. The monsters are too hard.



#252 Avaro

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Posted 30 May 2013 - 09:25 AM

I need help in the sky tower. The monsters are too hard.

Do you have any tunics? One should be as a prize in the boss challenge run. It's near the sky tower.



#253 Russ

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Posted 30 May 2013 - 12:30 PM

I need help in the sky tower. The monsters are too hard.

Okay, some general advice then.

-You want tunics. If you haven't found them, the blue tunic is in the Magma Sanctum on Palm Island, and the red tunic is in the upper right of to the Starlit Heavens.

-Speaking of the Magma Sanctum, there's a really powerful item you can get there if you use your hookshot.

-How many heart containers do you have? You can have all 16 of them at this point. Each level contains 1 heart half (aside from the first, which has 2), and most overworld areas (Venezia is the exception) have 1. There's a full heart container you can find in the Tidal Sanctum.

-Do you have a shield? If not, you probably wanna go buy one from the market in Venezia. They REALLY help with the Lynels and the Minimenti.

-The Summoners can overwhelm you really quickly if you let them see you. Above all else, make sure you never enter these guys' line of sight, or they'll swarm you with darknuts.



#254 violetwasp

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Posted 19 June 2013 - 10:17 AM

Sorry if this is gravedigging, but I have no idea where to go next. I'm on the Living Isle, and I cannot for the life of me find any keys. I found one in a room full of traps, but I stupidly used it in this room, despite not having the item for those holes:

 

zelda002.png

 

I assume that I have to find the key to this lock?

 

zelda001.png


Edited by violetwasp, 19 June 2013 - 11:39 AM.


#255 Russ

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Posted 19 June 2013 - 02:25 PM

There's another key you can get right now.  From the entrance, go south and down the stairs into the mechanical portion of the level. Then, go left, south, and bomb the wall between the two panels on the floor. You can use that key to open the block in the room you posted a screenshot of, and then you'll be all set.




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