which armor Link has and which shield at the same time. Also if you want to make scripts that do this useable for everyone that makes it near impossible if you need people to at least put 9 tile locations. 3 different shields combined with 3 different armors for that matter. Also of course other modifications for Link's looks could be possible. I think its not very practical. Also modifications to Link's looks can differ very much for different quest makers so that would make it necessary to maybe even recode major parts to fit individual quests while the game itself has all this data stored somewhere in the ram, what we cannot access though.
Edited by aaa2, 08 March 2012 - 02:57 PM.


