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New Z3 IPS: 'Link to the Past DX'

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#1 Timelord

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Posted 02 December 2014 - 02:48 AM

If you're looking for something new in Z3 hacks/upgrades, qwertymodo released 'Link to the Past DX' a mere week since.

Unlike 'Parallel Worlds', 'Parallel Remodel', and 'Goddess of Wisdom', this is not a completely new game. Instead, it modernises Z3, adding new features, effects, and other goodies. The main two additions seem to be that the player can shift directions when dashing (opening up more possible dash glitches), and that L2 (and above) swords can break pots. The entry on RH.N explains all the details, for those who wish to know more.

Why not the L1 sword? Is a non-magical steel sword incapable of breaking those pots? Given that pots do more damage to enemies than the spin-attack... Who knows?

You'll need a ROM with no header to patch? I suggest a handy programme, 'NSRT' to strip headers, and other ROM packaging functions, before applying the patch. I'm also assuming that anyone doing this owns a legal copy of Z3. (I've one from every region, and every language that was officially released, so I know that I'm in the comfortable grey area here...).

Kn the subject of ROM-hacks, TeamUDF is LPing 'Parallel Remodel', in the unlikely event that you didn't all know this. He's been LPing Zelda games for five years solid, and this is his flashback to is first LP ('Parallel Worlds'), with a twist. I can't recommend strongly enough that those of you who've been hermiting in caves for the last five years, to go watch his original 'Parallel Worlds' LP, and this LP of 'Remodel'; and all the fun stuff in the middle.

Edited by ZoriaRPG, 02 December 2014 - 02:49 AM.

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#2 Maleboocado

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Posted 02 December 2014 - 03:42 AM

I don't get the upgrade for the Pegasus Boots.

Why? Why would you really upgrade an already overpowered item?

#3 Nicholas Steel

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Posted 02 December 2014 - 09:06 AM

I don't get the upgrade for the Pegasus Boots.

Why? Why would you really upgrade an already overpowered item?

Because it makes it fun and simultaneously brings it in line with the pegasus boots from the Sattalaview game Zelda: Ancient Stone Tablets (Yes, Japan briefly got a game where the boots let you change direction mid-dash!).


Edited by franpa, 02 December 2014 - 09:07 AM.


#4 Maleboocado

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Posted 02 December 2014 - 09:57 AM

Yes yes but, I mean, this is no Inishie no Sekiban. This is A Link to the Past. We have rules here.
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#5 Nicholas Steel

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Posted 02 December 2014 - 11:23 AM

Yes yes but, I mean, this is no Inishie no Sekiban. This is A Link to the Past. We have rules here.

Rules? Where we're going, we don't need rules.



#6 Omega

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Posted 02 December 2014 - 01:35 PM

I don't get the upgrade for the Pegasus Boots.

Why? Why would you really upgrade an already overpowered item?

Well, how do you know this is a challenge hack? Hell, some people make hacks even easier then the original, purposly. Some add minor to big improvements to games. When you start venturing into the realm of ROM hacking, your rules don't apply. I got LTTP when it first came out, and I'd love to do some messed up things to it, and I already have actually. If it wasnt for a certain program corrupting the ROM, I'd probably have a LTTP hack out already. Since Hyrule Magic still has many glaring issues, and Black Magic is discontinued, a lot of the hacking would need to be done via hex editing and not with a level editor.


Edited by Franky, 02 December 2014 - 01:36 PM.


#7 Air Luigi

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Posted 02 December 2014 - 08:34 PM

The super Pegasus boots are handy in Inishie because there is a time limit, but I don't find the point in the real ALTTP. No one of the changes are appealing/necessary to me.



#8 The Satellite

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Posted 02 December 2014 - 08:48 PM

Being able to collect items with the sword? Yes please, that's one of my very few issues with this game. Same with saving and quitting no longer increasing your death counter, that never made sense, but nowadays I can beat the game in one sitting so it's not really a big deal. Also being able to break pots with a sword is kinda neat, nothing substantial, but it makes it a lot more like Zelda Classic! :tard:

 

As for the rest:

 

 

I'll pass.


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#9 Nicholas Steel

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Posted 03 December 2014 - 12:43 AM

The super Pegasus boots are handy in Inishie because there is a time limit, but I don't find the point in the real ALTTP. No one of the changes are appealing/necessary to me.

It eliminates dead space between tasks and allows for faster over world traveling. It's basically like giving yourself the Bunny Hood from Majora's Mask in Ocarina of Time. It makes it less boring going from A to B so you can better enjoy the gameplay if you've already explored everywhere during previous playthroughs.



#10 Timelord

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Posted 03 December 2014 - 02:25 AM

It eliminates dead space between tasks and allows for faster over world traveling. It's basically like giving yourself the Bunny Hood from Majora's Mask in Ocarina of Time. It makes it less boring going from A to B so you can better enjoy the gameplay if you've already explored everywhere during previous playthroughs.


That's my take on it. I expect it will also permit some amusing gymnastics. Some of the modifications seem interesting, and the sword + pots/items is at the top of the list. Really, it would be interesting to see this kind of improvement to PW, and some bugfixes.

I'm still waiting for Gamemakr24's 'Quest for Calatia', and aye, that's still a thing.

This is neither a 'challenge' hack, nor a remodeling, but rather, it seems to be a modernisation patch. I have no qualms, but it also isn't making me jump from my chair.

There's no simple way to modify Z3, and I can appreciate full-well, the amount of time, and dedication required, to produce even a simple asm hack. If you're looking for a sickeningly difficult patch, 'Parallel Worlds' is what you want, until 'Calatia' is complete; whenever that might happen.

P.S. The sheer volume of childish, idiotic SMB hacks proves that you need no reason to release an IPS. s to rules, to quote James Rolfe, 'So.... What's the problem here? This is awesome! How can you not love a game, where there are no rules.'.

Edited by ZoriaRPG, 03 December 2014 - 02:32 AM.

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#11 The Satellite

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Posted 03 December 2014 - 02:46 AM

... to quote James Rolfe, 'So.... What's the problem here? This is awesome! How can you not love a game, where there are no rules.'.


... and then he later went on to trash the game he was talking about for that very reason. :blah:


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#12 Maleboocado

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Posted 03 December 2014 - 06:28 AM

Well, how do you know this is a challenge hack? Hell, some people make hacks even easier then the original, purposly. Some add minor to big improvements to games. When you start venturing into the realm of ROM hacking, your rules don't apply. I got LTTP when it first came out, and I'd love to do some messed up things to it, and I already have actually. If it wasnt for a certain program corrupting the ROM, I'd probably have a LTTP hack out already. Since Hyrule Magic still has many glaring issues, and Black Magic is discontinued, a lot of the hacking would need to be done via hex editing and not with a level editor.


I think you're getting it wrong. I'm not actually saying you should feel bad for doing changes I don't like.

I'm just honestly asking how the change for the Pegasus Boots can be considered an improvement or an upgrade, that's all.

#13 Koh

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Posted 03 December 2014 - 08:40 AM

They basically just added all the improvements from the GBA version to the SNES version (minus the upgraded boots, since that didn't get put in from the Satellaview game).  Surprised no one in this thread said that.


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#14 Timelord

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Posted 04 December 2014 - 05:10 AM

... and then he later went on to trash the game he was talking about for that very reason. :blah:

I know, but it's still a brilliant line. 'Big Rigs' is one of his few videos that I can play for mates that know nothing about video games, and still have them fall down laughing.
 

I think you're getting it wrong. I'm not actually saying you should feel bad for doing changes I don't like.

I'm just honestly asking how the change for the Pegasus Boots can be considered an improvement or an upgrade, that's all.

Many people who played the original, who use the boots primarily to move around, may find it useful. if you're not running it on an uncapped emulator (e.g. burning it to an EPROM, and playing it on a genuine console), it would make navigation a bit easier; but it may also make the game too easy.

'Tisn't as if Z3 is a difficult game in the first place, so if it's annoying to have this feature, find the section of code that affects this in the patch, and remove it. (Easier said, than done.)

It is however, more modern, in that the linear nature of the boots has been supplanted in recent games by idiotic rolling, and horses.
 

They basically just added all the improvements from the GBA version to the SNES version (minus the upgraded boots, since that didn't get put in from the Satellaview game). Surprised no one in this thread said that.

Having never played the remake, I wasn't certain that this set of changes was part of that; but it doesn't surprise me. I had a suspicion that this may be the case, but again, I've never bothered with the remake releases. I bought GBA when they shipped, but that was for the simple reason of playing my GB library in colour with a backlight, and I quickly returned to my (Japan-only), gold 'Gameboy Light'.

That was a stellar system, IMO, and perhaps equaled (in my usage) only by my custom black GB with a (self-made) red backlight, and diffuser. If only there was a Virtual Boy that wasn't such a beast. I should disassemble one, and make a new housing with a headband, for the VB/3D Tetris games. (Yes, games: there are two, with one a Japan-only release.) That would be a project for next year, but it'd be worthwhile.

You know what would be really fantastic? All the bottles in the main menu screen. PW[ has that, albeit because of entirely redesigning the interface.

P.S. Here is a link to the wesite belonging to the developer of this patch, and other interesting projects.

Edited by ZoriaRPG, 04 December 2014 - 05:21 AM.


#15 Nicholas Steel

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Posted 04 December 2014 - 06:25 AM

The boots change doesn't make the game easier, or at least not very much easier. It just gets you to where you want to be, faster.


Edited by franpa, 04 December 2014 - 06:25 AM.




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