Screenshot of the Week 394
#1
Posted 02 January 2013 - 12:58 AM
Abraham, having just been released from prison, already finds himself in battle.
Shoelace
They don't see me under this PURPLE TREE!!!!
Keiichi123
Link ventures through a wet cavern. Things are looking a bit to close for comfort!
Russ
I've got to find a way over there so I can hit the switch and turn off the floor tiles... and I've got to hope the sentry doesn't see me...
Ventus
I am amazing.
SpacemanDan
It's a mini-boss thingamabob. I 'unno, last SotW of the year. Figure I'll throw something in, lol
Orin XD
"Lanaryu Desert. (I going to add in a script that puts the rupee counter on the screen like in other Zelda games). The sandstorms in this quest gradually cause damage to you unless you have a certain item."
#2
Posted 02 January 2013 - 01:04 AM
Edited by Shane, 02 January 2013 - 03:17 AM.
#3
Posted 02 January 2013 - 01:05 AM
All joking aside, I voted Shoelace, for being the best structured, most interesting screen here.
#4
Posted 02 January 2013 - 03:13 AM
#5
Posted 02 January 2013 - 04:11 AM
#6
Posted 02 January 2013 - 10:15 AM
The ghost of Revfan9 haunts Shoelace.
#7
Posted 02 January 2013 - 10:30 AM
#8
Posted 02 January 2013 - 01:11 PM
I don't see the all the hype about Shoelace's shot. Almost everything clashes with each other (Even Link). The colors seem a little off too. The concept is great, though.
#10
Posted 03 January 2013 - 10:10 PM
#11
Posted 03 January 2013 - 10:17 PM
#12
Posted 04 January 2013 - 04:48 AM
I also like the aqueducts! I didn't recognize what they were at first glance, but after looking at them a few seconds it came through to me. Really makes me wonder how they are used in that area? Quite interesting!
Hergiswi's is interesting; I suppose "Abraham" is the playable character and wears a robe? I haven't seen that before in a quest!
Keiichi123, the water looks okay as along as it uses "Water" combos and not "Shallow Water" combos. I'm not sure if Link should be able to swim over the bushes and rocks (if the flippers are included in the quest, that is). Also, if there's bushes and rocks down there, it makes me think that maybe the water level will be lower later in the game(?).
Russ, it definitely looks like a nice space-age area! Nice job with the sentries.
Ventus, I hate to say this, but I fail to see what is so "amazing" about this shot. All I can say is that it has some good variance for classic.
SpacemanDan, cool miniboss! I'd like to see that thing in action!
Orin XD, nice desert shot! Only possible problem I see is that it looks like the sandstorm is thicker over the shadowed area than it is over the flying birds. Not sure if that's just an illusion because of the pattern of the desert wall or not. (I'm guessing it looks fine in motion and that a single screenshot doesn't do it justice. I've had that problem before; it can be annoying sometimes. If only making animated screenshots were easier...)
#13
Posted 04 January 2013 - 02:17 PM
Hergiswi's is interesting; I suppose "Abraham" is the playable character and wears a robe? I haven't seen that before in a quest!
Thanks! Interesting is definitely a compliment to me in this context. I struggle with creativity when I'm locked into some pre-existing storyline or lore like Zelda, so I figured I'd just "borrow" the graphics and create a totally different story with another character. It's definitely a work in progress.
Shane, the idea I was going for was to have a barren, dismal-looking place. However, now that I look at it I definitely do see what you mean about it looking empty. I'm also realizing that it looks like the screen is almost divided into two halves by the fence, and it looks contrived. I dunno. What do you think?
#14
Posted 04 January 2013 - 08:43 PM
But nevertheless it does catch a barren look and it does work.
#15
Posted 08 January 2013 - 03:26 AM
Part of me also wanted to vote for Hergiswi because his caption made me laugh. There's some improvement from the last I've seen from him.
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