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FYS Tileset (heavily modified Classic + extras)

Overview
Creator: FnrrfYgmSchnish Updated: 12 Jan 2014 ZC Version: 2.50 Downloads: 887
Rating[?]: Rating: 4.81/5 (15 ratings)
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(0.9 MB)
Information

About Reviews

Description
Jan 12th UPDATE: Corrected walkability errors on fence tiles, fixed some problems with "no wall faces" dungeon combos/door sets, added purple splitting Like-Likes and mini Like-Likes.

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Basically my own modified version of the classic Zelda tileset, with most objects given outlines, more detail, and more colors than what was used by the original NES game (though not quite going to SNES/GBA-like extents--most tiles are still pretty simple.)

Along with many upgraded versions of older tiles, I've also added in a lot of tiles that didn't exist in the classic tileset at all; some examples are fences of several types, locked gates and dungeon entrances, ice, lava, houses, ladders, and weather tiles which can be put on upper layers to add effects like clouds, rain, and snow to your overworld map screens.

And finally, I've also added in 28 new enemies using the enemy editor--Aneru (blue and red), magic-stealing Bubble (fast and slow), Fokka (red and blue), Fokkeru, Geldarm, Geru (orange, red, and blue), Gerudo, splitting Like-Like, mini Like-Like, Lowder, Mago, Megmat, Moa (orange, red, purple, and invisible), Moby, Myu, Paltamu (red and blue), shielded Stalfos, armored Tektite, and Wosu. As you can probably already tell, the vast majority of these were based on enemies that appeared in Zelda 2.
Credits
All new tiles were made by FnrrfYgmSchnish.

Many tiles based (sometimes loosely) on those from the original Classic set (thanks to all those who worked on the ripping+new tiles for that!), including many originally from The Legend of Zelda and some originally from Zelda 2: The Adventure of Link.

Dungeon and house interior walls based on those from VEL's BS Zelda tileset.