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Tile Database

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Classic Overworld Expansion Pack by Lightwulf
Updated: 14 Dec 2013 Posted: 14 Dec 2013 Tags: Overworld, Collection, and 7 more Rating[?]: Rating: 4.85/5 (12 ratings) Information:
Ladies and gentlemen, I hereby present to you... the Classic Overworld Expansion Pack, for all your Classic overworld needs! Want swamp tiles? Snowy tiles? Lava tiles? Bridge tiles? Find all these and more right here!
Yay Houses... by Revfan9
Updated: 25 Feb 2007 Posted: 19 Feb 2007 Tags: Interior, Ripped, and 2 more Rating[?]: Rating: 4.83/5 (11 ratings) Information:
w00t. Some house stuff. Also from Terranigma.

Update: Fixed some alignment issues. They weren't too hard to fix, but they still existed. I also deleted the tiles that I didn't bother to finish in the set, like the "basement" ones, maybe I'll get those in another submission. I also cleaned up the palette so it's easier to use them, although they still take up all 4 level Csets...
Prince's Ship - Fixed! by Teilyr
Updated: 26 Feb 2006 Posted: 25 Feb 2006 Tags: 16-color, Edited, and 2 more Rating[?]: Rating: 4.82/5 (10 ratings) Information:
If you had need of a ship, when you saw Prince's ship, you were like :omg:, right? But, then you downloaded it and saw that wonderful palette error that required you to recolor EVERY FRIGGIN TILE to replace the black outline, and decided not to use these wonderful tiles.

Well, no more! I've fixed the palette on this puppy, plus I've edited out some of the unneeded browns, so you can change the sail's color as you please.

But that's not all.. What else is there? Well, just for hoots and [View Full Description]
Magificent Castle Tiles by Shoelace
Updated: 04 Oct 2005 Posted: 04 Oct 2005 Tags: Edited, Overworld, and 1 more Rating[?]: Rating: 4.8/5 (14 ratings) Information:
*Note: This is my first submission, so hopefully I don't screw this up.

Because of the popular demand, we are releasing these cool castle tiles. LinktheMaster let me finish his unreleased castle tiles that he was making a while ago. I edited the tiles and made them fit together better, and finished the roof tiles and added some diagonals, and such. Also, I made window tiles so it wouldn't be very plain.

Also, as a bonus, I added the castle doors I edited for Sephiroth. I believe they [View Full Description]
Updated LttP Grave by Linkus
Updated: 05 Oct 2007 Posted: 05 Oct 2007 Tags: 16-color, Edited, and 2 more Rating[?]: Rating: 4.8/5 (9 ratings) Information:
So I'm known for my graphical updates to already existent objects, which end up way better than the original.

Guess what I've done. Now the LttP grave has gotten a makeover; now it actually has a written epitaph on it along with Triforce references, and it supports pre-positioned eternal flames for an eerie effect.

It is in the DoR palette, but both the grave and flame should rip into PTUX.

(Flame A.Speed is best at 2)
Link's Awakening Dungeon Entrances by System Error
Updated: 18 Aug 2004 Posted: 18 Aug 2004 Tags: Overworld, Ripped, and 1 more Rating[?]: Rating: 4.78/5 (8 ratings) Information:
The entrance to every level in Link's Awakening (except Turtle Rock, which just has a normal cave entrance after you kill the turtle head), made for Pure set.
AI Windmill by PrinceMSC
Updated: 23 Jan 2006 Posted: 23 Jan 2006 Tags: Original, Overworld, and 1 more Rating[?]: Rating: 4.75/5 (7 ratings) Information:
This is the newest version of my custom made windmill. Enjoy!
DoR Update Tile Pack By Linkus by Linkus
Updated: 01 May 2009 Posted: 01 May 2009 Tags: Overworld, Collection, and 4 more Rating[?]: Rating: 4.75/5 (7 ratings) Information:
Basically a compilation of tiles made for DoR.

Most explain themselves; however, a few don't. So, I'll explain certain ones:

First the canopy is for attaching to a large wall. Trying to have it stand alone will need some editing.

Second, the two small signs you see are actually for two different things - The larger is for a wall that's more than 16 pixels high, while the smaller is for walls that are at or slightly less than 16 pixels.

As for everything else, it should be obvious wha [View Full Description]
Simple Great Deku Face by Pasakoye
Updated: 27 Jun 2009 Posted: 27 Jun 2009 Tags: 16-color, Decoration, and 3 more Rating[?]: Rating: 4.75/5 (7 ratings) Information:
Here is a simple face of The Great Deku tree made in "Dance of Remembrance Tileset Update v1.9 and 2.0".
It's not spectacular and it was built for the Tall Tree seen in the screenshot, but as you can see, I found other places to put it.
It's mainly used for entrances but I'm sure you can plaster it on anything or use it in another tile set if you edit it.

Brown is the original. use for mountains/wood.
Grey is alternate color, use for stony surfaces.
Blue is simpler, because it uses less [View Full Description]
Assorted Stone Statues (1) by ShadowTiger
Updated: 17 Apr 2005 Posted: 17 Apr 2005 Tags: Decoration, Interior, and 2 more Rating[?]: Rating: 4.75/5 (11 ratings) Information:
Just some misc stone statues I ripped from RPGMaker chipsets. I won't say it didn't take a while. :rolleyes: :XD: But I think it was worth it. There's some pretty good stuff in there. (Though I'm afraid that what you see if what you get.) These should all be for the standard Pure Dungeon colors.
New Castle Tiles for DoR by Joe123
Updated: 25 Nov 2008 Posted: 25 Nov 2008 Tags: Original, Overworld, and 1 more Rating[?]: Rating: 4.73/5 (10 ratings) Information:
Some nice new castle tiles for DoR.
Joe_Dirt started them off (quite some time ago now), and I asked him if I could use them.
He said I could, provided I finished them off - seeing as the set wasn't complete, and he couldn't be bothered or something.

So I said I would do, and now - after over a year in the making (I haven't actually been working on them all that time, I just haven't got round to submitting them =P) - here you have them!
I also drew the portcullis tiles to go with the set.
[View Full Description]
"The New Age" Tileset Preview by NoeL
Updated: 04 Apr 2017 Posted: 20 Aug 2003 Tags: 16-color, Dungeon, and 10 more Rating[?]: Rating: 4.73/5 (32 ratings) Information:
A while back I released some tiles called "The New Age Tiles Preview" or something like that, but I found them to be to realistic for my quest (if you're into realism check em out ;)).
Random Pure Tiles by Teilyr
Updated: 14 May 2003 Posted: 14 May 2003 Tags: 16-color, Character, and 9 more Rating[?]: Rating: 4.71/5 (6 ratings) Information:
These are going to be part of a pack that I'm in the process of making. I just figured that I'd go ahead and make them available now, since the pack probably won't be done for awhile.

They require no special palettes, or any alteration. Just rip `em.

Tile description & setup is as followed..

Shot 1 - A new type of red molblin that I ripped from the public ML set. - CSet: 8

[View Full Description]
A Random Tile Submission #1 by Revfan9
Updated: 15 Mar 2007 Posted: 15 Mar 2007 Tags: 16-color, Collection, and 5 more Rating[?]: Rating: 4.7/5 (9 ratings) Information:
I got bored and made this. These are colored for the Zemix tileset, although they are pretty simple to recolor.
Lighthouse & Co. by CastChaos
Updated: 12 Oct 2008 Posted: 12 Oct 2008 Tags: Original, Overworld, and 1 more Rating[?]: Rating: 4.67/5 (5 ratings) Information:
Having windmills and watermills really emphasizes the need for lighthouses. So here is one. Taking the watermill base from DoR I made the top into a lighthouse top and added windows. Additionally, you can find different tops and various closed/blocked entrances. There's animation with two different lenses.

As it is shown, you should have 8 tiles with the first being totally white and so this makes for a good animatied combo that flashes the screen when the lighthouse lense is pointing south. [View Full Description]

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