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Gameboy Style Cliffs (With Dungeon Mod)

Overview
Creator: Moosh Updated: 24 Aug 2018 Tags: FFC Downloads: 227
Rating[?]: Rating: 4.78/5 (8 ratings)
View Script Download Example
(1.52 MB)
Information

Setup Reviews Comments

Overworld Version
  • Set the CT_CLIFF and CLIFF_PAUSE constants in the script
  • Set up your jump point combos to have whatever combo type CT_CLIFF is set to and be sure that they're half solid with the solid half pointing in the direction the player will jump off them.
  • Place down an FFC with this script and it should do its magic
Note: Jump points going left, right, or up can only be one tile thick and jump points can not go over screen boundaries.

Dungeon Version
  • Set up four new wall combos you can jump down in the order of Up, Down, Left, Right
  • Place down an FFC with this script
  • Set D0 on the FFC to the combo number of the first of the four combos
Note: Unlike the overworld version, the combos here can be any type. It might be a good idea to do something to make them stand out from your regular walls when editing and testing the quest, though. CSet2 in the combo editor could be useful for this.

If anything here is unclear, try looking at how it's set up in the example quest.