This won't be a super long review, cause I don't have a ton of bad things to say, so we'll start with the good. This is a very solid, and consistent quest, from start the finish. The rules make sense, the design is consistent, the overall design, and feel of the quest is very professional. There aren't a ton of extra bells or whistles here, but this works well as an alternate version of Z1, that may have come out in an alternate timeline, or universe. The minor rules, and additions fit in very well, without hindering game play. If there was one problem I had with this quest, it was running out of bombs quite frequently. This is not really the game's fault, so much as it is the engine, and my own recklessness. Level 6 also has (but this has been modified, slightly, to my understanding) a gimmick that would be very hard to guess at if you're not familiar with how ZC, or the original Zelda works.
Overall though, I would highly recommend this quest to anyone who likes a good solid NES experience. If you're looking for a deep story, amazing graphics, and tons of scripts, this isn't the quest for you but what you do get is a charming throwback to the days of yore. Plus, the sound track is awesome!
- Consistent design.
- Good level of challenge/ reward.
- the OST is quite nice.
- Bomb ammo
- Level 6 was a bit confusing, unless you know about ZC meta
This gets a five from me, as I think it is indeed, "excellent"!