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The Greatest Rescue

Overview Feature Quest
Creator: Zahalfor , Dwarlen Genre: Miniquest Added: 25 Mar 2015 ZC Version: 2.50 Downloads: 453 Rating[?]: Rating: 4.13/5 (7 ratings) Download Quest
(3.39 MB)
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Description
This quest, designed by Zahalfor and Dwarlen, has two mini dungeons, one full length dungeon, and several simple secrets. The quest is story driven with talkable npcs that add character to the world. All the story takes place between a town, a village, and a mountain's dangerous secret. What will Link find in the dark caverns of the mountain?

The Greatest Rescue is not designed to be an extremely hard quest, but is about moderate in difficulty. It can be completed in about an hour, if Dwarlen's puzzles don't stump you ;). Some of the puzzles may take some head-scratching and the boss fights are designed to challenge without overwhelming. But the quest's greatest goal is to provide enjoyable game play to anyone who tries it out. The quest was made using ZQuest v2.50, build 24. There is a tracker music file included in the .zip folder that should be put into the Zelda Classic folder for music in one dungeon.
Story
Link and Epona are romping through the fields when, out of nowhere, they are attacked by bandits. Link is knocked unconscious and, when he wakes up, finds himself alone and missing some of his items. He must now find out who's robbed him and what has become of Epona!
Tips & Cheats
Press 'A' to talk to the npcs and press some switches. If you get stuck in a dungeon, try going back and exploring it over again.
Credits
Quest Creators:
Dwarlen: Responsible for scripting, puzzle and dungeon design (blame him, not me! ;) ), drawer of the spider sprite, teaching Zahalfor how to use ZQuest, writer of most dungeon signs, and hours of testing and bug fixes.
Zahalfor: Responsible for writing the story and npc strings, overworld and final boss room design, drawer of the horse and troll sprites and the deku shield and candy cane item graphics, editing Dwarlen's dungeon signs, and several hours of testing.

Known Beta Testers:
Moosh*
GhostKnight22*
bmc10011

*Special thanks for testing and critiquing the revamped final boss.

Other:
Thank you to PureZC members for critiquing screens we have shared and for helping Dwarlen with his scripting questions. Thanks to all who had a part in making the Dance of Remembrance Tileset and Radien for compiling it. Dwarlen gives special thanks to Saffith for sharing his ghost.zh header and ZScript tutorials, to Joe123 for his Item Pickup Message Script, and Nick for his Item Bundle Pickup Script.

Music:
Saffith's Stone Tower Temple-NES Version
Alevance's March of Burns; Bolero of Fire Dungeon Theme
All other pieces from www.vgmusic.com