A very solid quest, I really enjoyed playing through this. I especially love the dungeon with those really neat Hookshot puzzles and balanced difficulty, I didn't manage to find all the items but I was very close (had 1 heart piece left).
There were a couple odd things about this quest though. For one, the title screen looks kinda bad, especially with the badly coloured text. That could be fixed up a little bit. Also, there were a couple odd tile placements on both the overworld and the dungeon. The 3rd screen of the overworld (with the tall grass) has a strange background which doesn't match up with the ground and the dungeon had a couple moments where there were tiles placed on wall tiles which gave an odd perspective (e.g. the 2nd screenshot, look on the left and right doors, the tile in front of them doesn't look right).
Either way, I had a pretty good time playing this and I'll give this a 4/5. It was a bit too short and there was nothing too amazing, but I really enjoyed it. Well done
Link's Day Off (v.1.2 - Hero Mode!)
Overview
Feature Quest
Creator: Anthus Genre: Miniquest Added: 29 Dec 2014 Updated: 06 Jan 2015 ZC Version: 2.50 Downloads: 373 Rating[?]: |
Download Quest (5.55 MB) |
Information
What does Link do on his day off? Practices dungeon crawling, of course!
About Reviews Comments Forum Topics
Description
Version 1.2 Release Information:
This is a newer version of the quest. It includes the long awaited, and hyped-for-years Hero Mode. Zelda fans can rejoice at last. Hero mode brings along a few new challenges, including:
- Tougher enemies! Most have more HP, and do more damage, or some combination of both.
- Some items have been replaced, and moved around. You can now find the Blue Ring.
- The only way to find hearts is in bushes, or pots, Enemies don't drop them anymore unless it's a mini boss!
- No more fairies, and there's only one potion.
- New overworld palette (gasp! It's so HD 3D), and new (old, actually) dungeon music.
- There is no list of items in Hero Mode. Figure it out yourself!
Version 1.1 Release Information
This is a one dungeon quest, but not a joke quest.
With that out of the way, you can expect a nice 30-40 minute romp through a dungeon of moderate difficulty. It is designed with slightly varying paths with speed-running in mind. I actually made this a long time ago, and had the intention of making a 'full' four dungeon quest, but, well, reasons happened, and I quit working on it . I figured I'd polish it up a bit, and go ahead and make it an official release since people seemed to like the demo I released a few years back, but has probably been lost to the ages.
Features:
- One dungeon. (wow)
- Four Overworld Screens. (gasp!)
- A House! (I can't believe it)
- A few of Link's items. (get out)
Advantages over original release:
- Has more of a beginning, and end. It's not just a dungeon, that warps to its entrance when you beat it.
- Fixed a lot of minor bugs, and discrepancies. It plays a lot smoother now. These include issues with the over-under bridges, and mostly things with layering.
- Balanced certain elements a little better. Shuffled around some items, and added in the magic shield.
- You can now carry 15 bombs, instead of 8 from the start.
- Grass in the overworld will ensure you never run out of bombs, or rupees.
- Both quests are unpassworded. If you want to look around, go for it. Just please be respectful, and don't steal stuff from it. I don't care if you ask to use something though if you want, I'll most likely say yes. There's a lot of extra stuff not seen in the game, like some other stuff I was working on that didn't get finished.
A link to the old thread has been added for those curious. Everything within though is defunct since this release.
I hope you enjoy this small release from me. Happy New Year!
This is a newer version of the quest. It includes the long awaited, and hyped-for-years Hero Mode. Zelda fans can rejoice at last. Hero mode brings along a few new challenges, including:
- Tougher enemies! Most have more HP, and do more damage, or some combination of both.
- Some items have been replaced, and moved around. You can now find the Blue Ring.
- The only way to find hearts is in bushes, or pots, Enemies don't drop them anymore unless it's a mini boss!
- No more fairies, and there's only one potion.
- New overworld palette (gasp! It's so HD 3D), and new (old, actually) dungeon music.
- There is no list of items in Hero Mode. Figure it out yourself!
Version 1.1 Release Information
This is a one dungeon quest, but not a joke quest.
With that out of the way, you can expect a nice 30-40 minute romp through a dungeon of moderate difficulty. It is designed with slightly varying paths with speed-running in mind. I actually made this a long time ago, and had the intention of making a 'full' four dungeon quest, but, well, reasons happened, and I quit working on it . I figured I'd polish it up a bit, and go ahead and make it an official release since people seemed to like the demo I released a few years back, but has probably been lost to the ages.
Features:
- One dungeon. (wow)
- Four Overworld Screens. (gasp!)
- A House! (I can't believe it)
- A few of Link's items. (get out)
Advantages over original release:
- Has more of a beginning, and end. It's not just a dungeon, that warps to its entrance when you beat it.
- Fixed a lot of minor bugs, and discrepancies. It plays a lot smoother now. These include issues with the over-under bridges, and mostly things with layering.
- Balanced certain elements a little better. Shuffled around some items, and added in the magic shield.
- You can now carry 15 bombs, instead of 8 from the start.
- Grass in the overworld will ensure you never run out of bombs, or rupees.
- Both quests are unpassworded. If you want to look around, go for it. Just please be respectful, and don't steal stuff from it. I don't care if you ask to use something though if you want, I'll most likely say yes. There's a lot of extra stuff not seen in the game, like some other stuff I was working on that didn't get finished.
A link to the old thread has been added for those curious. Everything within though is defunct since this release.
I hope you enjoy this small release from me. Happy New Year!
Story
Link wakes up one day, and decides to go to a dungeon for no reason at all really.
Tips & Cheats
Items you can find in the quest:
Spoiler
Credits
Creators and contributors of the Pure Tileset Update Extreme. PureZC for hosting. Nintendo for obvious reasons.