I'm very late to this quest. For some reason I started playing it the same time as everyone else, got stuck on something stupid on an early boss, and never came back. I finally did and I'm glad I did. It's really something. It held my attention through 20 hours and 80 or so deaths at a time when well after a decade plus of playing ZC I'm having a harder and harder time finding quests that hold my interest anymore. All of the criticisms are fair. Damage tiles are overused. A few of the graphical hints needed to advance are there but almost TOO obscure. I encountered a few bugs using 2.53 and a few things that seemed a bit unfinished. There are a lot of B-button items it doesn't use and could. If the author ever wanted to do a remake of this, with a couple more coats of paint, it could enter the pantheon of the best quests in the database.
Having said that, the amount of story and dialogue cleverness and excellent level design is very high. The difficulty is perfect. It looks great. Overworld is solid. Many of the custom bosses are quite fun. The block puzzles are tricky without being bang-your-head-against the-wall tricky. The balance between fighting and puzzle-solving on both a mirco (the room you're in ) and macro (meaning the dungeon and/or overworld layout itself is a puzzle) level is just right. The quest does way too many things right to not get five stars. Play it if you haven't.
Throwback
Overview
Feature Quest
Creator: superpatch13 Genre: Story-driven Added: 09 Jun 2014 Updated: 11 May 2023 ZC Version: 2.50 Downloads: 1363 Rating[?]: |
Download Quest (3.55 MB) |
Information
You go around Hyrule collecting Triforce pieces to achieve a goal. Huzzah.
About Reviews Comments Forum Topics
Description
This is my 4th quest I have made (3rd uploaded on this account). I honestly can't remember how long I have been working on this one. I guess somewhere around 3 years. I think my best strong-suit when it comes to quest making is the story, so hopefully you all enjoy the world I try to create. I 100% it in approx. 8hr, so its a long game for those who don't know where to go. Feedback is always loved, and of course, have fun playing it! (and if you see anything you think should be fixed/change, let me know!)
Probably around 10ish+ hours to beat if you want to do everything.
UPDATE 2.5- a BUNCH of changes including dialogue, aesthetic, gameplay, etc.
UPDATE 2.7 - 8-way movement added. Mainly difficulty adjustments, and certain bug fixes and other general changes to smooth the experience for everyone.
UPDATE 2.8 - Bug fixes and general adjustments.
Probably around 10ish+ hours to beat if you want to do everything.
UPDATE 2.5- a BUNCH of changes including dialogue, aesthetic, gameplay, etc.
UPDATE 2.7 - 8-way movement added. Mainly difficulty adjustments, and certain bug fixes and other general changes to smooth the experience for everyone.
UPDATE 2.8 - Bug fixes and general adjustments.
Story
Zelda is kidnapped. Ganon is trying to take over Hyrule. Cats and dogs living together, mass hysteria. There's more to that, but you should find out for yourself
Tips & Cheats
I wouldn't call this game easy. Any part where link is unable to move, hold down (the game usually tells you this). Like-wise, if you can move during a cut-scene that stops, move up to trigger the rest of it. There is a walkthrough on my YouTube channel if you are stuck: https://www.youtube....h?v=Dsif6Uvt6bU
Credits
Most of the credits are in-game, but I made this game along with the design, story, music selection, as well as my quality seal of approval. Also Epad for his many demo testing and useful insight. Thanks to TeamUDF for playing an early demo. VGMusic for the most of the music and purezc for most of the tiles. Another thanks to Moscowmodder for the useful 2 scripts.