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Zelda 4: The Death of the Windfish

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#1 Anarchy_Balsac

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Posted 12 October 2015 - 06:43 PM

-Script weapons/items, namely:
--The Blade of Pain, a completely new item. It bypasses Darknut shields, can be fired in 8 directions, and NOTHING in the game is immune to it. Better still, it can disable shooting statues. Let me repeat that IT CAN DISABLE SHOOTING STATUES. The trade off is that while it uses the same amount of magic as the wand, it doesn't hit as hard.
--The Necronomitome. Like a whistle, it can warp you to ALL dungeons. The exceptions are the Secret Level, and Level 15. The reason being that you will need to search for their locations, and the search would be ruined if you could warp there. BUT, it can also warp you to Kotea Village and the Execution Chamber (more on that below).
--2 levels of LA style power bracelets, they work much the same as in LA, but the 2nd level one will do a lot more damage.
--LA style shields. The Mirror shield can even block boss fireballs, and even the normal one can block fire magic. BUT, this is balanced by the fact that Link will stop blocking with it if you press the button for the other item you have equipped. And you can't just keep holding the shield button, you must press it again.
--Arrows are now throwing spears (but still classified as arrows internally). The difference is that they fire upon your release of the button, and holding the button for a couple or so seconds will make Link throw them twice as fast. And yes, you can STILL upgrade your Arrows/Spears and Bows/Spear Grips.
-The boots will be an item this time, but of course, they'll sap your magic, so you still wanna avoid damage combos.
-All secret caves will be sideview. In addition, all dungeons will have sideview segments, to varying degrees. Some will have a lot, some very little, some are exclusively sideview as previously mentioned, but that last one is a small minority of dungeons.
--Dungeon sideview segments will not change music, unlike Link's Awakening. BUT, the secret caves will use the old sideview tune, so it'll be in the game, just used differently.
-Roc's Feather will be VERY important thanks to the emphasis on sideview, but while it can only be used in sideview, you can upgrade it with 3 levels of stomp boots, and hover boots.
-Every so often, the dungeons will lock and you must go to the Execution Chamber in the cKwaseabaa Underworld to face a Legendary Boss.
--Expect these to be a LOT harder than normal bosses, but they WILL drop something good.
--One of them is the Owl from Link's Awakening.
---That's right, you get to kill that annoying Owl.
--The dungeons re-unlock once it is defeated.
-Two new power ups, the Magic Mushroom, and the Magic Aura. They both restore hearts and magic simultaneously. The Mushroom by just a little, the aura restores them both to full.
-Like Zelda 3, many dungeons will have several items. But this time, there's a lot more that do, and some will even have up to 4, so explore, explore, explore.
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#2 Mr.Butters

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Posted 13 October 2015 - 07:43 AM

:bounce:it seems this quest is going to be vary unique. :approve: :clap:


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