Jump to content

Photo

Disable the Active, but not the Passive Subscreen


  • Please log in to reply
3 replies to this topic

#1 Shane

Shane

    🤍

  • Members

Posted 20 June 2013 - 03:42 AM

I need a script that stops Link from getting into the active subscreen without the "no subscreen" flag as I need the passive. This will be a big help, thanks!



#2 Russ

Russ

    Caelan, the Encouraging

  • Administrators
  • Location:Washington

Posted 20 June 2013 - 03:59 AM

global script slot2 {
    void run() {
        while(true) {
            Link->InputStart = false;
            Waitframe();
        }
    }
}

 

It's as easy as telling the game that Link is never pressing start, even if he is. :P



#3 Mr. Z

Mr. Z

    Old Bastard is back!

  • Members
  • Real Name:Erik
  • Location:The Netherlands

Posted 20 June 2013 - 04:38 AM

global script slot2 {
    void run() {
        while(true) {
            Link->InputStart = false;
            Waitframe();
        }
    }
}

It's as easy as telling the game that Link is never pressing start, even if he is. :P

 

 

Bonus: If you still want to use the start button for other things, put Waitframe(); before Link->InputStart = false;



#4 Shane

Shane

    🤍

  • Members

Posted 20 June 2013 - 04:44 AM

Thanks Russ and Mr Z! I can't script to save my life so I don't know anything about scripting lol.




1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users