I need a script that stops Link from getting into the active subscreen without the "no subscreen" flag as I need the passive. This will be a big help, thanks!
Disable the Active, but not the Passive Subscreen
Started by
Shane
, Jun 20 2013 03:42 AM
3 replies to this topic
#1
Posted 20 June 2013 - 03:42 AM
#2
Posted 20 June 2013 - 03:59 AM
global script slot2 {
void run() {
while(true) {
Link->InputStart = false;
Waitframe();
}
}
}
It's as easy as telling the game that Link is never pressing start, even if he is. ![]()
#3
Posted 20 June 2013 - 04:38 AM
global script slot2 { void run() { while(true) { Link->InputStart = false; Waitframe(); } } }It's as easy as telling the game that Link is never pressing start, even if he is.
Bonus: If you still want to use the start button for other things, put Waitframe(); before Link->InputStart = false;
#4
Posted 20 June 2013 - 04:44 AM
Thanks Russ and Mr Z! I can't script to save my life so I don't know anything about scripting lol.
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