I've been working with Zscript for quite a while now, but the one thing that I just can't wrap my head around is eweapons and lweapons.
When I look through other people's code I see a whole bunch of tasks dedicated to making a single weapon appear. It's all so confusing and big that I can't learn properly from those. I just want to make simple weapons and special effects (like sparks) with lweapons and eweapons that disappear after x frames, but there's no clear to understand documentation on how to do that.
Does someone have a tutorial on how to use them properly and without too much confusion?

