Im looking for an FFC script that forces Link to always face upwards, but you can still move in any direction. So for example, if you do anything like shoot an arrow, it will always move north instead of its normal direction.
Always Face North
#1
Posted 17 May 2013 - 10:24 PM
#2
Posted 17 May 2013 - 10:40 PM
ffc script AlwaysLookUp{
void run() {
while(true) {
Link->Dir = DIR_UP;
Waitframe();
}
}
}
#3
Posted 20 May 2013 - 04:10 PM
#4
Posted 20 May 2013 - 04:42 PM
It looks like it should work (as long as you import std.zh).
#5
Posted 20 May 2013 - 06:18 PM
I did not try the script but as far as i remember once you press a direction that is not up link will face that direction until you let go of that button and he will face up again. To really force up always last time i checked was to draw link by script.(this was last checked in RC4)
#6
Posted 20 May 2013 - 07:42 PM
I just tried the script myself and it looks like aaa2 is right. Might be possible to use an ffc to give the player an invisible LTM item that affects Link, but this creates other problems, such as removing it appropriately. On the other hand, looks like projectiles are fired up, so the only real issue with the script is cosmetic.
#7
Posted 21 May 2013 - 05:54 AM
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