By Shane, Jared and Sepulcher
ZC Version: 2.5 Release Candidate 3.
After my gazillion quest failed to be completed. I determined I wanted something new, something fresh and original. I decided to make a GB-styled quest but with array set of unique tiles. But it didn't look at that great, I needed something more creative. Then I visualized a modified ALttP tileset and went on from there. Then came ideas for story, overworld areas and even dungeons. Everything came together perfectly and it's defiantly something I wanted to portray. I originally planned the size to be eight dungeons, but after a while I knew it would be more suitable if I only had a few, less then eight to be precise. But then I had the idea of making this quest almost the same size as Majora's Mask, five dungeons plus one final. The story is pretty basic but at the end of the day, there is going to be a twist that will affect your overall view of the story before the twist happened. That's when Guardian and Sepulcher then joined as they were wanting and willing to help design with me. From there we will soon plan areas in-depth and the like as we start to develop this quest. We have a team goal for this quest: to make it fun, as this is what we believe makes a true Zelda. We'll be sure to put our most best efforts into this quest, we hope you'll enjoy this quest as we develop it.
Expect the prologue to be out on our first update
Beta Team: Cukeman, Dragonite, Fireblast124, Ica44, Jared, King Harkinian, Moosh, Octorockoncrack, Pinkie Pie, Sepulcher and Zepinho.
Graphics: Akkabus, Euclid, Geoffry, Gonken, Moo2wo, Wild Bill and Zemious.
Audio: HelpTheWretched and VGmusic.
Other/Misc: Cukeman, Linkus and Moo2wo.
And we like to personally thank and credit the ZC Developers for their hard work into making what Zelda Classic is today!
And we also like to thank Nintendo for such an awesome and epic franchise!
~ Shane, Jared and Sepulcher
Edited by Jared, 09 March 2013 - 06:01 PM.