QUOTE(MoscowModder @ Apr 11 2012, 12:29 PM)
Here's another crazy idea for you: go with option 3, but you can use potions during the cooldown. If you do, though, there's a random chance they'll have a negative effect instead. That seems slightly more realistic to me, and it adds some more excitement to the game.
I will actually expand on this. I'm looking at having a system that you can use potions in a cooldown, but they have a chance of causing adverse effects and will add to the cooldown.
Here's how I think it should go as:
Potion Sickness - A status debuff that occurs after consuming a potion, lasting for various periods of time. It will cause any potion consumed to have a chance of causing adverse effects, and also adds to the duration of the debuff. The adverse effects become more and more potent as the duration of the debuff increases through repeated use. If the duration of the debuff exceeds a maxinum limit, a far worse condition (Overdosed) ensures and replaces this one.
Overdosed - A lethal status debuff that occurs through the repeated use of potions during the Potion Sickness debuff. It causes a meter to appear below the Subscreen that gradually fills up as it progresses. It will fill up in four ways:
1) It slowly fills up on it's own. It, at first, fills up at a snail's pace but it will speed up over time.
2) Using weapons/items. It will raise a little bit with each use of weapons and items.
3) Simply picking up items. It will raise it by a tiny bit with each pickup, including with hearts.
4) Getting hit by enemies. On addition to losing hearts, getting hit under this condition significantly raises the gauge.
As the gauge rises, your physical conditon gradually degenerates. If you let the gauge max out, you will die. If you are in the middle of the dungeon, this is almost certain to happen if you lack a certain (single-use) item. Using another potion or taking another debuff, whatever it is, will kill you on the spot. There are two ways to cure it:
1) You speak to one of the three great dragons (Eldin, Faron or Lanaryu) and they will heal you to full, and remove ALL status debuffs (including Potion Sickness and Overdosed).
2) You ask a healer to heal it. For a high price, he/she will heal you to full and remove all debuffs (if you have either Potion Sickness or Overdosed). Healing to full with no debuffs is cheap, in comparsion.
Just throwing things out. If you have other ideas, just throw them at me.