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The Legend of Zelda: Silhouette of Panic


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#1 The Satellite

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Posted 06 January 2012 - 10:18 PM

QUOTE(The Satellite @ Apr 3 2008, 05:34 PM) View Post
But yeah, it's on hold. And I plan to finish it.
That being said.

The Developers:
Myself and Russ.

Russ's Notes: The correct word order here is "Russ and Myself". Give credit to the guy in charge, right? Cuz I'm totally in charge... Definitely...

Extra TS Note: no

The Project History:
Back in November, Russ posed the idea of doing a joint quest with me. Our original idea was something else entirely, but it wasn't working out as well as we hoped (it never really made it past the planning stages), so instead Russ directed me to some of my old and dead quest ideas and proposed that the project be the revival of one of them. I offered up my old quest, Silhouette of Panic, and Russ immediately came up with a few ideas that had me interested and led us to reviving the project. We've collaborated on the story elements, the places, the map, the environments, and screen design, and have kept these discussions private until now, when we were ready to unveil it to the public. So here it is, the revival of Silhouette of Panic. And this time, I intend to see it finished.

Russ's Notes: I actually don't have much to say here, TS pretty much covered everything. I looked through SoP, and saw potential in the midst of a cliched story and, er... "less than perfect" screenshots. So I came to him with a list of ideas, and it all sprung from there.

The Version:
QUOTE(The Satellite @ Apr 3 2008, 05:34 PM) View Post
It's... not 2.5. It's 2.10(.2).
I lied, it's 2.5 now. RC3 as of this edit.

The Story:

Link is a boy who lives in Lambondin Village, just outside of Hyrule, and is an apprentice to the village carpenter. When he's not working for the carpenter, he spends his time relaxing in the village or visiting the tomb of his deceased childhood friend, Kira. However, just to the east in the land of Hyrule, dark powers are rising. Lambondin is oblivious to it all, until one day, when Link catches a glimpse of that evil, threatening to violate his own village.

Russ's Notes: I know it might sound simple right now, but am I known for simple stories? Your head'll be spinning by the time you're done with this, trust me.

The Screenshots:
IPB ImageIPB ImageIPB Image
IPB ImageIPB ImageIPB Image
IPB Image

(More to be added the further we are in development.)

Russ's Notes: All but 1 of those shots was collaborative, with each of us doing something. Take a wild guess which one isn't, and who made it. icon_razz.gif

Demos:
Demo One - http://www.purezc.co...showtopic=55481

*Topic written by The Satellite and edited by Russ.

#2 Russ

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Posted 06 January 2012 - 10:27 PM

Of course, this means that TS is now a member of Underneath the Armos, so yeah, congrats bro!

#3 Moosh

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Posted 06 January 2012 - 10:50 PM

Looks pretty good! icon_biggrin.gif

Is that pedestal in the graveyard WIP? It doesn't really fit DoR too well...

#4 The Satellite

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Posted 06 January 2012 - 10:53 PM

QUOTE(Russ @ Jan 6 2012, 11:27 PM) View Post
Of course, this means that TS is now a member of Underneath the Armos, so yeah, congrats bro!
Why thank you bro.
QUOTE(Pokemonmaster64 @ Jan 6 2012, 11:50 PM) View Post
Is that pedestal in the graveyard WIP? It doesn't really fit DoR too well...
Well, I made it back in the days of the original DoR tileset, and back then, it fit pretty well. I just never really tried to update it with a new look, nor am I sure how it would look. I mean, if you want to see the original shot, pre DoR update, compared with the new version:

IPB ImageIPB Image

See? It looks much better with the old DoR, but not so much with the new. Not exactly sure how to fix that; I'm not much of a spriter. icon_razz.gif

#5 Adem

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Posted 06 January 2012 - 11:25 PM

Lukewarm peas. Cool beans! It looks pretty spiffy so far. How long do you two intend on making the quest?

Edited by Adem, 06 January 2012 - 11:26 PM.


#6 Shane

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Posted 07 January 2012 - 12:23 AM

Oh god, this is epic win. I'm loving it. Good luck yous two, can't wait to see what's up next. icon_biggrin.gif

#7 Russ

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Posted 07 January 2012 - 12:28 AM

Fairly long. Not insanely long or anything, but 6-7 main dungeons. Of course, the game won't just hop from dungeon to dungeon; we've got plenty of other stuff planned in between them. I'd personally like making the game less focused on dungeons, somewhat like SS, and give the overworld a chance to have some fun. And when the dungeons do show up, it's not going to be just "Oh we need six magical items spread in these six magic temples." There's a reason for each. Like, for example (this doesn't actually happen), let's say there's this villain, who knows some critical information you need. But he knows you're trying to find him, so he takes refuge in a nearby volcano, forcing you to navigate the volcano dungeon to find him. That's not actually gonna happen, but stuff like that will.

How did I get off on that tanget? Bottom line: Fairly long, but not so long that it'll never be finished.

#8 Ventus

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Posted 07 January 2012 - 01:16 PM

Looks nice, sounds interesting. I can not wait to see more, and good luck with the project guys. icon_smile.gif

#9 Jared

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Posted 07 January 2012 - 09:54 PM

Looks great! But, what's with the nasty palette in the first few pics? icon_razz.gif

#10 The Satellite

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Posted 07 January 2012 - 09:57 PM

I didn't pick the palette, and Russ hates the default palette, so blame him. icon_razz.gif

And thanks, everyone. I intend to see this thing through to the end. And I'm sorta picking up on ZC motivation in general and thinking about returning to previous quest projects. Possibly. Don't get your hopes up, but SoP is definitely gonna be seen through.

#11 Russ

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Posted 08 January 2012 - 12:55 PM

QUOTE(Jared @ Jan 7 2012, 07:54 PM) View Post

Looks great! But, what's with the nasty palette in the first few pics? icon_razz.gif

Hey, it's not nasty! ... Well maybe it could be better. But unfortunately, I can't make good palettes to save my life, so I'm pretty much limited to the ones which come with DoR or any that people make and release to the public that I just happen to find.

#12 Jared

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Posted 16 January 2012 - 12:07 PM

Try the Nostalgic palette. It looks absolutely grand icon_wink.gif

#13 Russ

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Posted 16 January 2012 - 01:21 PM

Nostalgic? That one doesn't fit at all. This is supposed to be a bright, sunny, cheerful place. Nostalgic always seem overcast and slightly depressing to me.

#14 Jared

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Posted 16 January 2012 - 01:22 PM

D< IT'S LIKE THE BEST PALETTE EVAR. xD
Well, I hope you find a nicer one, then icon_biggrin.gif

Edited by Jared, 16 January 2012 - 01:22 PM.


#15 Russ

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Posted 16 January 2012 - 01:26 PM

QUOTE(Jared @ Jan 16 2012, 11:22 AM) View Post

D< IT'S LIKE THE BEST PALETTE EVAR. xD

Hey, I didn't say it's not nice, I just said it doesn't fit there. icon_razz.gif

QUOTE
Well, I hope you find a nicer one, then icon_biggrin.gif

Thanks! If it comes to it, I think I'm gonna grovel and beg at somebody's feet try to get some advice for making my own palettes. It something I really oughta learn to do.


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