End of Time DX by Pineconn
Quest reviewed by Blaman
End of Time DX Review
This was one of those quests I saw in the database and thought I should give a try. I never got that far in the original, yet I wanted to try the DX version anyways. Weird how that works. =P Anyways, here's my review of End of Time DX by Pineconn.
This quest features a full overworld with a smaller 'underworld' area. It also features a full set of 9 dungeons plus some extra ones. It was made with the Pure Extreme Update set.
To start things off, the quest looks fairly good. While the screens aren't obstructive nor overtly cluttered, they do look good and are designed fairly well. Overworld areas look as they should, without any sort of odd objects looking out of place or clutter that shouldn't be present. They also look different enough from on another to be interesting and avoid repetition.
Dungeons also look good and function very well too with the detail in place. Again, it doesn't come in to clutter your path nor make it too difficult to accomplish anything, just as a dungeon should be. Like the overworld, each dungeon has its own theme, making them more interesting to look at.
In terms of music, it all sounds good and like it belongs. While some tracks were familiar, there were some interesting remixes and some all new music as well. Nothing felt like it didn't belong nor did any of it sound annoying or harsh to the ears.
When it comes to gameplay, this quest is certainly a good one. While it holds many familiar ideas we've seen in Zelda Classic before, there are some interesting ideas and puzzles used in the quest to make it a little more fresh and interesting. The design itself is fairly good, although it does feel a little linear at times. An example of what is meant by this is when the key you need to progress is only a room or two behind you, or even in the same room.
Furthermore, while it is like most other quests with nine dungeons, there are some extra dungeons to go take on for those who want the challenge. Not only that, but it's not simply 'beat level 1, go to level 2'. You need to explore and find other things to allow you to progress farther in the quest. There are plenty of goodies to go look for to help you in the quest as well.
In terms of difficulty, it certainly provided a challenge. It's not overtly difficult, but it isn't too easy either. Of course, players who wish to challenge themselves more can take on the extra dungeons in search of such challenges.
Overall, I had a lot of fun playing through this quest. The new tricks and whatnot used were very interesting and kept me wondering what kind of things were around the corner. With all the extra goodies to find, I never really found myself bored with the quest either. While I never played very far into the original version, I did have a lot of fun with this one.
In the end, I give this quest a 7.9/10 for it's uniqueness and fun factor.
You can discuss the quest here (agree or not, it's my own opinion), but please take any questions regarding this quest to Custom Quest Discussion Also, be sure to rate this quest. The author is bound to appreciate it.