Reviewed by: jerome
This quest is done in the Classic tileset. There is 1 overworld, and a partial one as well. There are 9 dungeons, some caves linking parts of the overworld, and a couple of mini-dungeons as well.
The quest is relatively easy in both combat and searching skills. It really cuts down on a lot of the random searching when you have a room full of red blocks and one blue one. Guess which one to push? You got it. So the quest doesn't seem to have the intent to fry your nerves like some others like to do.
Currently this quest is going to require a TON of fixing to make it so that it is playable and beatable. There are push rock combos that are cluttered together not allowing you to get the necessary key to continue. There's at least one item that's given to you WAY too early on, but you can't even use it because the wrong subscreen menu was chosen. Conveyors and walk-through walls do NOT mix. Tons of graphical errors. Most are missing undercombos. Every single triforce collected will result in you either going back through the whole dungeon to get out, or F6-> CONT. It seems to me that even though the author tested it himself, he couldn't have done it without cheat codes.
But the quest is unpassworded, so you can fix it yourself if you want. It's not fair to the player to have to find their stuck point and fix it themselves to continue.
Some goods that I found: The overworld has several different directions to go in most places. Even several dead ends. But you know how those traps will hit enemies and change direction? Well there's now a really cool side effect to this. You can have "Charging Ghomas"!!! Here's a picture:

The first time I entered the room, one of the Ghomas kept getting closer and closer. He was only 1 tile directly north of the south entrance there. If this was intended, it's great. Even if it wasn't, I still think it can be almost as a good of an effect as Staggered Red Wizzrobes.
Overall I give this quest 1/2-points. 0-points for the graphics, 1/2-point for design, and 0-points for overall quest play.
Remember, if you want to discuss the quest, please feel free to do so here. Agree or disagree, it's your opinion. Dont forget to rate the quest! The author will appreciate it. If you need help on the quest, please seek the help thread.


