Jump to content

Photo

Link to the Heavens by : Pineconn


  • Please log in to reply
11 replies to this topic

#1 CastChaos

CastChaos

    Your greatest enemies are the very ones you want to save

  • Members
  • Gender:Male

Posted 05 February 2008 - 02:56 PM

April 2008 Featured Quest.

Review of Link to the Heavens by Pineconn
Reviewed by: CastChaos and rocksfan13

This dungeon type Pure quest starts with some new ideas and becomes even more original as gameplay goes on. Breathtaking puzzles, interesting design, epic dungeons... but let's examine everything slowly.

There are 2 full overworlds plus some more overworld areas. They are the usual water, mountain, desert, etc. areas, but there's lots to explore, for example the unique Heaven Trail areas whiches float above the lands. Whenever you get a new item, you can view the overworld map and see if there are any objects with which you can interact with your new item. The second area seemed a little bland to me, but overall the overworlds are very good.

There are 8+1 dungeons and some subdungeons, full with exciting gameplay and astounding puzzles. I really do mean this puzzle thing. Pineconn's extreme ZC knowledge is reflected upon the "wand of time", "boomerang leader", "cursed mirror shield" and such 100% unique puzzles. The bubble mazes/puzzles were simply hilarious! Sometimes I couldn't even imagine how Pineconn managed to pull off certain things, like the "darknut in the pot" trick. As the game goes on, the dungeons get even better and better. This means that you will love Level 6 and worship Level 7. Then just think about Level 8... And there's even a Level 9!

The bosses get an own paragraph, because even though usually they are just simple LoZ enemies, sometimes they get witty with a special terrain... but... just cut the crap, we are speaking about the final boss here. Without spoiling anything, I tell you that I expected a simple Ganon fight, yet I got... something gigantic... something that I wouldn't ever expect...

The difficulty is easy at the beginning, then it gets even more and more insane. You need to use your items to their full extent. Don't whine about splitting darknuts if you don't use the hammer, or about lanmola rooms if you don't use Din's Fire, or about bat wizzrobe rooms if you don't use super bomb... You will be frequent visitor of the LttH help thread, for sure...

If there were more story and every boss were custom with even the first two levels being high on adrenalin, then this quest would knock on the door of Hero of Dreams... Especially if we count the ending... Which is no less surprising than the final boss...

We give this quest a 3/3. 1 point for graphics. 1 point for design. And 1 point for overall quest play.
3 thumbs up on this one. icon_thumbsup.gif icon_thumbsup.gif icon_thumbsup.gif
Pineconn can enter the Questmaker Guild now.

Feel free to post YOUR own feelings about this new quest here. We prefer you rate it in the Database, but you may here as well.
Remember to ask your "how do I..." questions in the CQD forum.

#2 Pineconn

Pineconn

    Recipient of Ways

  • Members
  • Real Name:Mike
  • Gender:Male
  • Location:Ohio State

Posted 06 February 2008 - 05:53 PM

Sweet. I might be excited about the "Questmaker Guild" if I knew what that is. icon_razz.gif

I actually very much agree with the review. I definitely started the quest with absolutely no story in mind, but as I continued building, I added a little bit at a time. And yes, the second area is very bland... I even added the waterfall during the latter stages of development. Imagine how boring it was before!

Thanks for the great review. icon_smile.gif

#3 Russ

Russ

    Murder is easy. Forgiveness is difficult.

  • Local Moderators
  • Real Name:Check my username. You'll figure it out.
  • Gender:Male

Posted 06 February 2008 - 05:58 PM

Wow, it made Featured Quest of the Month. Good job Pineconn. icon_clap.gif But if you'll look back through you PM box, you'll see that I suggested you add more custom bosses. I can't help saying I told you so. But congratulation. And next time you update the file, I suggest you add a few more storyline twists.

#4 elise

elise

    RIP Elise, 7/20/2011 - 49 Years Young.

  • Members
  • Real Name:Elise
  • Gender:Female
  • Location:The Netherlands

Posted 20 February 2008 - 09:42 AM

I really enjoyed playing this quest , how ever there where some timed screens where the time was extreme short , this can end up in stop playing before ending the quest and that is such a pity , I played this one in the first version and know there are made some changes after that, so I can't say how the last result of the quest is but I guess it's even a better one then the one I played .
mmmmmm if that is possible icon_wink.gif

#5 Russ

Russ

    Murder is easy. Forgiveness is difficult.

  • Local Moderators
  • Real Name:Check my username. You'll figure it out.
  • Gender:Male

Posted 20 February 2008 - 11:38 AM

QUOTE(elise @ Feb 20 2008, 07:42 AM) View Post

I played this one in the first version and know there are made some changes after that, so I can't say how the last result of the quest is but I guess it's even a better one then the one I played .
mmmmmm if that is possible icon_wink.gif

Trust me, it's possible. The improvements made to the last boss were simply amazing.

#6 Pineconn

Pineconn

    Recipient of Ways

  • Members
  • Real Name:Mike
  • Gender:Male
  • Location:Ohio State

Posted 20 February 2008 - 08:33 PM

Yeah, I indeed added a few seconds to the timed events (the Level 8 arrow game and the Level 9 map chase). They are much more doable now.

In order to get the most up-to-date version, always check www.zeldaclassic.com. I have some webmaster power over there, so I will update it as soon as I create a new version.

#7 DarkFlameWolf

DarkFlameWolf

    Working on Lost Isle 3!

  • Members
  • Gender:Unspecified

Posted 03 March 2008 - 10:30 AM

update the bland second area and post the new version up with that. icon_razz.gif

#8 Pineconn

Pineconn

    Recipient of Ways

  • Members
  • Real Name:Mike
  • Gender:Male
  • Location:Ohio State

Posted 04 March 2008 - 08:02 PM

Whoa, Wolfie played my quest? icon_razz.gif

Well, I'm not sure what to do about the mountain. It should be very obvious that I whipped it together in about a day (which was over 2 and a half years ago -- much before I learned how to make screens aesthetically pleasing). I never got around to updating it like I did the swamp and forest. (The swamp had nothing but the large lily pads and actual walkways, and the forest used to be only a dark palette with no canopy cover. 'Twas fugly.) I actually did plan making a graphical update to my quest (in AGN's LttH thread).

So... any suggestions to fixing the mountain? I don't want to use any different mountain tiles, but I'll do just about anything else. I definitely need to update the plain grass and use more tree color variety in the overworld. I might as well even try to make the Overcast Heavens area look better. I think I'll add transparent overhead clouds to that.

I'm rambling. icon_razz.gif

#9 DarkFlameWolf

DarkFlameWolf

    Working on Lost Isle 3!

  • Members
  • Gender:Unspecified

Posted 30 May 2008 - 07:09 AM

yes, I played your quest, didn't get far past level 1 though, either I'm completely jaded to playing new quests now, or it didn't hold my interest enough. Go figure. Solid effort all around though, glad you're getting good ratings on it.

#10 Keiichi123

Keiichi123

    How quaint.

  • Members
  • Real Name:Thaddeus.
  • Gender:Undecided
  • Location:Lost in the wonky province of my mind.
  • Past Nicks:cremeens1000

Posted 13 March 2011 - 12:54 AM

This quest is simple amazing! I used to think it was kinda lame...because I was stuck on level 2 for so long. But after that, I couldn't stop playing! It's just simple amazing! It's overworlds aren't anything special, but they still have a great feel to them. And the dungeons are simple amazing! I give it a 10/10! It's just as good as Hero of dreams despite it's lack of new mechanics. It''s a simple classic styled game with Zelda 1 dungeons and simple overworlds. But it's still kick ass! And DFW, you really need to keep playing this game! It gets better and better as you get further in the game. It's way better then those new age games with the detail and such.

P.S. I really didn't see how old this was...Sorry!

Edited by Keiichi123, 13 March 2011 - 12:55 AM.


#11 SpacemanDan

SpacemanDan

    Sardines!

  • Members
  • Gender:Male
  • Past Nicks:Blaman

Posted 13 March 2011 - 01:05 AM

Oh no, it's fine. Last I recall, grave-digging is fine so long as there's relevant information as opposed to just bumping it. You're in the clear. icon_wink.gif

Admittedly, I never got around to finishing this one, but I enjoyed what I did play. It's definitely one of those quests I intend to finishing at some point in the near future. :3

#12 Lemon

Lemon

    Fruit

  • Members
  • Real Name:Felipe Summershild
  • Gender:Female
  • Location:Tumoblia
  • Past Nicks:ZC-Ninja, EatinCake, Timothy McCorgi

Posted 03 June 2011 - 09:43 PM

I tried playing this awhile ago and completely lost interest after the 1st dungeon. There just wasn't any real motivation from the plot or anything I saw. After reading your review it seems like a pity that the beginning is no where near as interesting as the final bits. icon_shrug.gif


0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users