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Reduce boot magic consumption rate


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#1 Lüt

Lüt

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  • Real Name:Steve
  • Location:Chicago

Posted 11 July 2017 - 06:12 AM

So Lejes came up with this Better Cane of Byrna script.

 

One of the most useful things it does is allow you to enter a decimal-point magic consumption rate, such as 0.25, using a D# argument.

 

I believe this is the relevant code:

deduct MP cost
Is there any way to re-purpose these functions to a global script for the Boots?

 

That is to say, Item 55 specifically, since I also use L2 Boots (Item 124) that do not consume magic.

 

I was planning to set the magic consumption rate to 0.5, and I don't mind if it's "hard-coded" rather than a D# value. Either way, I think a thing like this would be incredibly useful for anybody using the boots.

 

(Also, the script instructions say the Cane of Byrna should have its magic cost set to 0 for the code to work, if that has any relevance here.)




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