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[Tips&Tricks / 2.10] Flags and Secrets (Tiering)


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#1 Koopa

Koopa

    The child behind the turtle

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  • Location:Switzerland

Posted 31 July 2008 - 01:25 PM

Flags and Secrets, Part 2 - Tiered Secrets


A beginner's tutorial by Koopa.

Table of Contents
  1. Tiered push blocks
  2. A 4-tier room
  3. Cycling secrets
I've been saving the best tricks for last. Here we go:

Usually when you activate one secret all secrets trigger. Here I'm going to show you how to make several secrets on a screen that happen one after the other. "Tiered" is the ZC term for that.

1) Tiered push blocks.
Place a block and give it a push (once, down) [49] flag. That triggers the first secret. Place a secret 0 [16] flag and put another block in the secret 16 combo. That appears when you push the first. Now for some Zquest magic. In the secret combo page, hold CONTROL and click on the block combo you just placed. What's this? The flag window! You can put flags on secret combos! That's the trick. Let's put another 49 flag on it. So now you can push the second block when it appears. We only need to set up the boulders at the door to remove at the second secret. Place secret [17] flags on the boulders. Then put the boulder again in the 17 secret combo. Ctrl-click on it and give it flag 18. Finally put a floor tile in the 18 secret combo.
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The screen, and flags.
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The secret combo settings.You can press F here too to show flags.

That's it. What happens is when you push the first block all secrets trigger that are on the screen. So the block appears on the 16 flag and the boulders with 17 flag change into boulders with 18 flag. When you push the second block secrets trigger again and the boulders turn into the 18 secret combo.

2) A 4-tier room
This will have link running around the screen using items.
You first have to burn a bush, then use your wand on a prism, shoot an arrow at a statue, than hit a cactus with your sword. And all of these only appear when the last secret is triggered, and go away again when activated.

The bush we start off with on the screen. Put a burn [4] flag on it. Put a floor tile in the burn secret combo so it goes away again afterwards. Put a secret 0 [16] flag in another corner. Th 16 secret combo becomes the prism. Ctrl-click and put a wand flag [76] on the prism. A floor tile goes in the wand secret combos (there's wand, wand fire, and wand magic). The statue should appear when these two secrets are triggered. So we put an [17] flag on a floor tile and another floor tile in the 17 secret combo, with an [18] secret flag on the secret combo 17. Secret combo 18 is the statue, with an arrow [5] flag on it. Another floor tile goes in the arrow secret combo. In the fourth corner we want a cactus to appear after three secrets. Ok, [19] flag on the floor. 19 secret combo is again a floor tile with flag [20] on it. Secret 20 is again a floor tile with flag [21] on it. Secret 21 is the cactus with a sword tile [79] on it. You can probably guess the rest by now. Floor tile in she sword secret combo, and those boulders go after four secrets. So [22] on the boulders, secret combos 22-24 are all boulders each with the next higher flag on them, and 25 is finally the walkable floor.
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The screen ... and the flags
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How to set up the secret combos.

And this is how it looks in-game:
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3) Cycling secrets
This is how to make pillars that you can raise and lower by hitting a switch.
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raised ... and lowered
Place the switches, raised, and lowered pillars. [16] secret flags on the lowered, [17] on the raised pillars. Then under secret combos put a raised pillar in secret 16, a lowered in secret 17. Then ctrl-click and put a [17] on secret 16, and 16 on secret 17. Each time a secret triggers the pillars will switch and change between 16 and 17.
Put a [68] boomerang flag on the switches. Then put the switch again in boomerang secret, and finally put another 68 flag on the boomerang secret combo. Each time the boomerang hits secrets will trigger and she switch will change into itself again. The 68 flag on the secret combo means you can go on hitting it as many times as you like.

OK, that's all for now, folks. Except of course for the demo
Flags, part 2 (ZC 2.10)

Have fun with ZC!


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