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The Official Quest Screenshot Critique Thread

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#7396 Sheik



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Posted 18 June 2017 - 09:18 AM

One solution could be to make the stairs go down instead of up. I mean I have no idea how this could be done to make the stairs look like this, tough with these tiles just flipping the combo might work.

Nah, this wouldn't account for foreshortening. I will stick it with it as is.


 Looking forward to seeing more of it! :D



I finished Kakariko Village and added a couple NPCs. Well, finished is a bit of a stretch maybe - I might come back to it later, but it will mostly stay that way.

Edit: What do you guys think about a bolder color choice for the roof of Hyrule Castle?


Edited by Sheik, 18 June 2017 - 09:42 AM.

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#7397 ( ͡° _ʖ ͡°)

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Posted 18 June 2017 - 09:52 AM

Both are good, I personally like the blue more :)

#7398 Neptune


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Posted 18 June 2017 - 10:00 AM

Aha, very nice Sheik, looks great! :D With the castle color, I'm not sure, they both look pretty nice, can't say I really prefer one or the other. If I had to choose, I would possibly go with the brown.

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#7399 Anthus


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Posted 18 June 2017 - 11:39 AM

I think I like the brown better. The added contrast to the water is a nice touch. But, blue is classic. Hm. Since you're kind of reinventing Zelda 1 here anyway, I'd go brown.

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#7400 Sheik



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Posted 18 June 2017 - 12:47 PM

Yeah, I agree. The brown adds some nice contrast so I'll stick with that.

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#7401 Sheik



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Posted 20 June 2017 - 04:01 PM

I have started the desert screens. I am not entirely happy with things yet, though.


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#7402 Cukeman


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Posted 20 June 2017 - 04:09 PM

Sorry if this has been asked Sheik, but what will be in the castle? A cave/shop, a dungeon, or a NPC area?

Edited by Cukeman, 20 June 2017 - 04:09 PM.

#7403 Sheik



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Posted 20 June 2017 - 04:47 PM

I have not entirely planned it out, but I think it will be both a NPC area and a dungeon. It's supposed to be Hyrule Castle and eventually it will become the final dungeon. But for most of the game it is meant to be where Princess Zelda hangs out.

Edited by Sheik, 20 June 2017 - 04:48 PM.

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#7404 Naru



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Posted 20 June 2017 - 11:44 PM

Maybe the sticks in the desert are a bit too thin compared to the tileset? Or the contrast of the intense red and the black outline below is it? Though I think overall the desert-screen looks great the way it is.

Looking at the big picture again the black outlines of ths windmill-leaves look rough compared to the rest.

#7405 Sheik



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Posted Yesterday, 08:50 AM

Here's my latest progress, it's a couple days old now. For comparision I am also linking to a map of BS Zelda.




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