Zelda Deluxe 4th Quest - Shattered Hearts
#31
Posted 03 March 2013 - 09:31 AM
#32
Posted 03 March 2013 - 01:44 PM
Level 6-2 oddly has the normal level music, not the level 9 music like the other levels.
#33
Posted 03 March 2013 - 02:45 PM
About the red candle ... yeah, in the first, second and fourth quest it's for free. In the third quest though you have to buy it for over 500 rupees and that
makes quite a few people not buy it, even though it's really handy against Lanmolas, Moldorms and swarms of bats.
Edited by Matthew Bluefox, 03 March 2013 - 02:49 PM.
#34
Posted 03 March 2013 - 02:55 PM
Edited by Reimu Hakurei, 03 March 2013 - 02:57 PM.
#35
Posted 03 March 2013 - 03:39 PM
#36
Posted 03 March 2013 - 07:27 PM
8-2: not sure about having the room with the aquamentus, statues, AND bubbles, all in a cramped space.
I suspect only 2 HP's in 9-3, meaning I'm short one HP. Not sure where it is. Used the lens, but didn't see anything. HP's found outside mirror side: 1 by candle, flute, rod
Edited by pixcalibur, 04 March 2013 - 12:49 AM.
#37
Posted 04 March 2013 - 06:05 AM
PS: Okay, since the missing cumpass in Level 8-1 and the double left-facing Aquamentus and the room layout in Level 8-2 was a major issue, I had to re-upload the quest, it's now in my signature. The cumpass of Level 8-1 is now in the slow-walk sand room with the red Gohma.
Edited by Matthew Bluefox, 04 March 2013 - 07:59 AM.
#38
Posted 04 March 2013 - 12:43 PM
I assume I got everything given the full inventory screen
Ganon's dust here. Surprised that I managed to keep a blue potion on reserve after all this.
============================
And we save Zelda again
=============================
Took a while, but satisfying ending screen
Edited by pixcalibur, 04 March 2013 - 12:44 PM.
#39
Posted 04 March 2013 - 12:48 PM
#40
Posted 04 March 2013 - 01:18 PM
8-3: nothing major. Boss battle is kind of a pain, but luckily for potions
9-1: nothing. Sucks not having the master sword for level 9
9-2: nothing major. Maybe not putting windrobes on the right half side of the map given it's A LOT of backtracking if you get hit.
9-3: nothing
X: no real bugginess here. Oh boy, Touhou bullet spam. With red ring, corner traps do 1 heart. How much do the spiked balls and floor spikes do?
Overall, a nice way to combine the previous 3 quests into one package.
Edited by pixcalibur, 04 March 2013 - 01:26 PM.
#41
Posted 04 March 2013 - 01:51 PM
The pink Liker eats munny, the brown Liker eats the shield (unless mirror or small) and the level-colored Liker eats magic. If you don't have the 1/2 magic upgrade and get hit by one of those in an early level, your entire magic can easily get eaten while you kill him in the purrcess. In Level 6, the magic-eaters and the shield-eaters are kinda hard to see the difference, butt it's possible.
About the windies in 9-2 ... it's one of the last levels, there has to be a "risk" when you are far away from the start. And the spikeys in Level X: The floor tiles do 4 hearts, the spiked balls in the black and iced rooms do 8 hearts of damage when touched.
PS: Cungratumeowsniffilations on getting all 52 heart pieces and the Master Sword. I hope it won't be that easy for everyone, haha.
Edited by Matthew Bluefox, 04 March 2013 - 01:56 PM.
#42
Posted 04 March 2013 - 02:04 PM
Well, it's the slow ones that will eat the shield
9-2: at least you get some help there with the dungeon item. Luckily there are some rooms you can use for refills and rooms with boss enemies you only have to do once. So does cut down on some of the time needed.
So is that 4 and 8 hearts even with red ring?
#43
Posted 04 March 2013 - 02:10 PM
#44
Posted 04 March 2013 - 03:08 PM
#45
Posted 04 March 2013 - 03:15 PM
And you'll see this later on as well.
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