Jump to content

Photo

Spike Trap Maze


  • Please log in to reply
No replies to this topic

#1 TheLegend_njf

TheLegend_njf

    Deified

  • Members
  • Real Name:Grant

Posted 15 May 2017 - 07:41 PM

I'd like a spike trap maze where all the spikes are descended until Link steps on them. To solve this maze, Link must attack a trigger that causes all the spikes to ascend for a few seconds, then lower again. This puzzle can be designed to have a few of these targets a player can attack in case they forget around half way through. 

 

A good damage hitbox is important here because I don't want the maze to be too sensitive. I don't want players to be frustrated by an overly sensitive spike maze that damages Link over the slightest of errors. 




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users