How do I get to the boss in the mines? I have the boss key but can't figure out how to get to the boss.
Edited by sctmorgan, 21 August 2016 - 02:35 PM.
Posted 21 August 2016 - 01:58 PM
How do I get to the boss in the mines? I have the boss key but can't figure out how to get to the boss.
Edited by sctmorgan, 21 August 2016 - 02:35 PM.
Posted 21 August 2016 - 04:36 PM
How do I get to the boss in the mines? I have the boss key but can't figure out how to get to the boss.
If you found the boss key, you have done the hardest part!, there is a hole that let you to the boss door, not hidden.
I couldn't answer these days, so thanks for solving any doubts
Mister Snooze: I guess you mean to the sunken castle?? Ok I know, it's a bit lazy dungeon I had a purpose to make a darknuts battle dungeon, but that could have been a huge dungeon. Finally I decided it so, because another castle would be really redundant and very similar to the Castle but bigger, would be really annoying to built it (or fun, but yes, I was a bit tired!). It hiddens some important secrets, though.
Dimentio: would be interesting to make a new subscreen but I never worked on that
Digdogger was suposed to be the boss... ok, I guess the true boss are the death knights
No gold ring. But here is a Items list:
If I missed some doubt please remind me or ask.
Edited by Yeto, 21 August 2016 - 04:42 PM.
Posted 21 August 2016 - 04:57 PM
Did you play Planescape: Torment, Yeto? Because that sunken castle reminds me a lot of the Modron Maze (which is a jab to some autistic dungeon crawlers). Awful place, btw.
Posted 21 August 2016 - 05:19 PM
If you found the boss key, you have done the hardest part!, there is a hole that let you to the boss door, not hidden.
I couldn't answer these days, so thanks for solving any doubts
Mister Snooze: I guess you mean to the sunken castle?? Ok I know, it's a bit lazy dungeon I had a purpose to make a darknuts battle dungeon, but that could have been a huge dungeon. Finally I decided it so, because another castle would be really redundant and very similar to the Castle but bigger, would be really annoying to built it (or fun, but yes, I was a bit tired!). It hiddens some important secrets, though.
Dimentio: would be interesting to make a new subscreen but I never worked on that
Digdogger was suposed to be the boss... ok, I guess the true boss are the death knights
No gold ring. But here is a Items list:
Spoiler
If I missed some doubt please remind me or ask.
Ok I use my last keys in the grass area and fell through the hole. Still can't find the boss. I tried to super bomb the floor that looked cracked but that didn't work either.
Posted 21 August 2016 - 07:26 PM
Ok I use my last keys in the grass area and fell through the hole. Still can't find the boss. I tried to super bomb the floor that looked cracked but that didn't work either.
Hi sctmorgan,
Posted 22 August 2016 - 07:52 AM
Did you play Planescape: Torment, Yeto? Because that sunken castle reminds me a lot of the Modron Maze (which is a jab to some autistic dungeon crawlers). Awful place, btw.
Too much text, I guess I would like to play it, but not sure that I can enjoy it. One of my pending games
Edited by Yeto, 23 August 2016 - 07:23 AM.
Posted 23 August 2016 - 07:24 AM
I updated to fix this
-minor tile mistakes (one in palace and a tile-corner in castle)
-mines boss doesn't reappear if you kill one of them and then you die (Soraki said this before but I thought he meant about the palace)
-same to 8 death knights room in the castle, always return flag is on
Posted 23 August 2016 - 08:29 AM
Does the Tower have a boss? Because no rooms with boss music play and the death knights you don't kill.
Posted 23 August 2016 - 08:56 AM
Does the Tower have a boss? Because no rooms with boss music play and the death knights you don't kill.
Like I said, Digdogger was suposed to be the boss... but the death knights seem more like a boss, Digdoggers are too easy. When I put them there, there were not 2 keyholes on that floor.
Maybe I could set boss music to that room. Btw, I have not much bosses in that tileset, and I don't know how to make custom bosses (I could add a Gohma as final boss, which I didn't use it, but it would require silver arrows to be beaten).
Other than that, I wonder if any of you were on this screen!
Edited by Yeto, 23 August 2016 - 08:59 AM.
Posted 23 August 2016 - 06:28 PM
Like I said, Digdogger was suposed to be the boss... but the death knights seem more like a boss, Digdoggers are too easy. When I put them there, there were not 2 keyholes on that floor.
Maybe I could set boss music to that room. Btw, I have not much bosses in that tileset, and I don't know how to make custom bosses (I could add a Gohma as final boss, which I didn't use it, but it would require silver arrows to be beaten).
Other than that, I wonder if any of you were on this screen!
Spoiler
Yes I was! twice even! Thanks Yeto for a very interesting and sometimes very frustrating quest. I loved it and hated it all at the same time!
Posted 24 August 2016 - 05:58 AM
Yes I was! twice even! Thanks Yeto for a very interesting and sometimes very frustrating quest. I loved it and hated it all at the same time!
Ok I am glad you enjoyed =) thanks for playing, too.
Posted 09 September 2016 - 03:20 PM
I made a update of my quests, yes, both of them. However it's not too relevant so it doesn't appear in the main page. I just notify here...
Changes
edit: again I updated to polish some things
Edited by Yeto, 29 September 2016 - 02:00 PM.
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