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Break the Chest (Zelda Edition)


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#1 CyberGamer1539

CyberGamer1539

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  • Real Name:Ethan
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Posted 10 October 2016 - 04:44 PM

Hello, and welcome to a pretty interesting forum game! This game is inspired by Break the Chest over at the Geometry Dash Wiki, which is in turn inspired by some other game called Destroy the Godmodder. This is an RPG style game with enemies, items, bosses, and lots of chests! It's very similar to the game over at the GD Wiki except themed around the Legend of Zelda! Anyway, let me go over the rules.

 

Rules:

 

1: Every turn, some chests, enemies, or rarely, a boss will appear.

2: Break a chest through any means available, such as kicking, stabbing, throwing off a cliff, whatever you feel could deal damage.

2: Chests have different amounts of health depending on the tier of chest that it is. In each chest you will find weapons rated from 1-20 and/or various items.

3: Enemies also have health, and can attack players at the end of the turn.

4: If too much damage is dealt to a chest, the item inside can be broke too.

5: Items can be traps, and if you feel like they are dangerous, throw it away (or something to that effect).

6: An item that is thrown away can be collected by another player during the turn it is thrown away.

7: Each player starts with 100 HP, with any staff member starting with 125.

8: Day and night will be cycled through every 5 turns. More powerful enemies can show up during the night.

9: Bosses can be spawned with a certain item, found within dungeons, or spawned based on events determined by me.

10: Bosses drop powerful items or chests with valuable loot.

11: Enemies can be tamed by being friendly toward them, feeding them, or giving them an item.

12: Tamed enemies will join your team and can be leveled up through experience battling, with some evolving when leveled up a lot. Any leveling up will be determined by me!

13: Items can be reforged into a more powerful weapon. Again, I decide if a weapon can be reforged!

14: Players can attack other players and steal one item if they kill them.

15: Dead players respawn 2 turns after they are killed.

16: I can reveal new areas throughout Hyrule, with the starting point being Hyrule Field.

17: I have the right to ban someone from the game if I feel like they aren't being respectful.

 

List of Chests:

 

Rotting Chest: Contains a basic item.

Wooden Chest: Contains 1-2 basic items.

Stone Chest: Contains 1-3 basic items or a tier 1-2 weapon.

Copper Chest: Contains 2-3 basic items or a tier 2-4 weapon.

Iron Chest: Contains 2-4 basic items or a tier 3-5 weapon.

Silver Chest: Contains 3-7 basic items or a helpful item or a tier 4-6 weapon.

Gold Chest: Contains a helpful item or a tier 7-11 weapon.

Platinum Chest: Contains a really helpful item or a tier 10-14 weapon.

Magical Chest: Contains a really helpful item or a tier 14-17 weapon.

Dark Chest: Contains an incredibly powerful item or a tier 16-18 weapon.

Triforce Chest: Contains a game-breaking item or a tier 18-20 weapon.

And more secret chest that I won't reveal yet...

 

If you have any questions or concerns, feel free to tell me. I am completely willing to change the game if needed.

 

Anyway, let's start!!!

 

Turn 1:

 

A Rotting Chest appeared! (50 HP)

A Red ChuChu appeared! (30 HP)

 

4 more turns until night.

 

 

 

 




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