Just to clarify, is there a way to do this? I thought that there was. I'm trying to make a total bullshit Ganon battle where timed warps are used to move to another screen with part of the floor falling out. The screens are set up, but I don't see a check box for "enemies carry over" but I'm probably missing it, or something. If not, I'll just have to scrap it, I guess, or think of something better. I don't want a script solution, as this is just supposed to be quick for a contest.
Thanks!