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PureZC 4.1


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#1 LinktheMaster

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Posted 26 April 2014 - 08:44 AM

I’m pleased to finally unveil the 4.1 Update to PureZC!  In this version of the site I focused on trying to bridge the gaps between the main site and the forums as well as improve usability for both members and staff in some regards.  Oh, and there’s the Script Database too. :P So, let me go over some of the major changes.
 
Script Database
While we tried our best to make do with the forums for the script database, it unfortunately began to suffer from the lack of a dedicated section for it and Invision Board Quirks.  So, to rectify those issues, I created a full site-hosted script database.  One key feature of the database includes being able to post scripts inline in a text box, which can then be viewed in a popup for the user.  The database also includes tagging functionality to help differentiate scripts, and script submitters are able upload a demo for their scripts as well.
 
 

2014-04-26-4.png

 
 
The staff are going to try to port over some of the scripts from the current database to the new one.  If you’re going to port your own scripts over, please let the staff know so we don’t get duplicates.
 
Quests Can be “Linked” To Topics
One feature that was originally implemented with the site a long time ago that simply wasn’t used was the quest help features.  Due to its lack of attention, people would ask questions and receive no answers.  So, my solution was to instead keep the forum topics and then link them to topics in either Custom Quest Discussion or the Let’s Play forums.  Staff as well as quest creators can link topics.
 
 

2014-04-26-2.png

These don’t match up, but you get the idea. :P

 
 
Quest Project Updates Are Now Housed on the Forums
I know that one big complaint people have had is that they believed that quest projects aren’t quite as noticeable.  So, in order to fix this, I now have quest project updates utilize the forums.  When a project admin creates an update to the project, it will then automatically post it in the Quest Project Updates forum. Not only does this give the benefit of showing up on the forum listing, it will also appear in the View New Content forum feed.  And, like linked quest topics, the topics will have a header showing the quest project and its main screenshot.
 
Also, the updates previously on the site were ported over.  I’ll admit the port over was a bit wonky due to an IPB issue when it comes to the topic listing, but that won’t happen when people make new updates from here on out.  You might also see an overload of stuff in the New Content section, just as a warning.
 
Tile Tileset Tags
With the hopes of helping people find the tiles they need, we have implemented tags that can be applied to tiles to designate the tileset(s) that it was made for.  We put all the common tilesets in there (Gameboy, DoR, Classic, etc.) Unfortunately this won’t hit every scenario because there are some more obscure tilesets as well as crossover tilesets, but this will help hopefully.  However, retagging the entire tile database is a pretty big endeavor, which brings me to the next point…
 
Staff Assistants
In order to help out with some tasks like Tile Tagging and Quest Topic Linking, I implemented a feature for people to be added as “Staff Assistants.”  This is basically a title-less position for people who want to help PureZC by making it a bit more complete.  If you’d like to apply to be a staff assistant, please make a dropbox post. :)
 
More Detailed Quest/Project Listings and Random Searching
One thing that was requested by people was to make an easier way to go through the database and pick quests.  So, to help browsing, the quest and project lists now include more information by default.  They’ll include the first screenshot of the submission as well as the short information blurb.  It is possible to switch back to the old version though by going to the site options.  Also, for people who want to find random quests, projects, or any other database entry, there is now a Random button when changing the search options.  Using this, you can go to a random entry with the search parameters as well as continue on to the next random result.
 
 

2014-04-26-3.png

As you can see, it’s a lot easier to browse through the database and find something interesting.

 
 
Staff Changes
There have also been some changes among the staff.  We have some staff members stepping down as well as some other staff members who are being promoted.
 
Hergiswi has been promoted to Forum Moderator.
Moosh has been promoted to Database Staff.
MoscowModder has been promoted to Database Staff.
Scootaloo returned to being a Forum Moderator (as of quite a while ago, actually).
Xenix has been promoted to Forum Moderator.

Aevin has been hired as a Forum Assistant
 
Congrats to all of these people. :)
 
Other Notable Changes

  • Members can now “Like” site reviews/comments/posts.
  • People can make silent updates to submissions.
  • The upload limit was increased to 25MB and is now configurable.
  • Quest Dev Topics now redirect to the newest post after replying.
  • Anyone is able to follow comments/reviews either by checking an option when replying or by clicking on a link.  The default behavior can be modified by a user option in the site settings.
  • Quotes on the main site now have a blank line after them for replying to Quest Dev Topic posts.
  • Multi quotes now work  for Quest Dev Topics.
  • An improved navigation bar that should work better on mobile devices.
  • The screenshot ordering for projects is now adhered to on the main site.  Plus, a bug involving deleting screenshots that were featured is now fixed.
  • Comments can now be made on quest projects.
  • Comment/Review/Dev Topics now have a better header.
  • The View New Content option listing is now reorganized a bit.
  • Database entries will no longer show the spots for screenshots if they don’t have them.
  • Several Invision Board Security patches were installed.

----------------
 
And that’s all I have to post!  I really hope that these changes will help alleviate some of the concerns that people have had with the division between the main site and forums as well as make all of our lives easier. :)
 
I’d also like to thank everyone who tested the changes, including the staff as well as DaviAwesome and Saffith.  They were all super helpful in making sure this release was as good as possible.  Also, a big thanks to Nick for helping me out this morning with getting everything ready to go.
 
Finally, something I feel needs to be stated is that all new types of notifications will not be enabled by defaultYou will need to go to your notification options to enable them!  (Staff members who moderate the site should definitely make sure they have a particular notification enabled. ;) )
 
Thanks, and enjoy!


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#2 trudatman

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Posted 26 April 2014 - 10:24 AM

thank you for all of your hard work. each of these things is an improvement and clearly took some brainpower and commitment to sort out. thank you from everybody!

#3 Demonlink

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Posted 26 April 2014 - 10:31 AM

Thank you for all your hard work LTM! :D The community thanks you! 



#4 Koh

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Posted 26 April 2014 - 10:47 AM

I remember how PZC looked 10 years ago, and looking at it now, it's certainly come a long way.  Not only is it more project friendly, but it's a lot more versatile and customizeable.  You guys deserve more than a pat on the back.  How about I learn bake a right-side-up cake so we can celebrate?



#5 Eddy

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Posted 26 April 2014 - 11:16 AM

Thanks for the update man!

 

But because of this, I spent a full hour on the "Random" button on the Quest database. It's too addicting.


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#6 anikom15

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Posted 26 April 2014 - 11:21 AM

Thank you.

#7 LinktheMaster

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Posted 26 April 2014 - 11:23 AM



Thanks for the update man!

 

But because of this, I spent a full hour on the "Random" button on the Quest database. It's too addicting.

Yeah.  I know. :P


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#8 David

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Posted 26 April 2014 - 11:51 AM

LOL.

 

Thanks again, LTM, for everything! Hopefully this will bring more attention to quest project with other things as well. :D



#9 Matthew Bluefox

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Posted 26 April 2014 - 06:05 PM

Haha, nice quest choice in the title! :) Good update, and thanks for all the hard work! :)



#10 nicklegends

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Posted 26 April 2014 - 06:41 PM

Thanks again, LTM, for all your hard work. I'm especially excited about the quest project updates being mirrored on the forums. I think this will keep everybody more active in the development of fellow members' projects. :)

#11 Nathaniel

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Posted 26 April 2014 - 06:44 PM

A round of applause for LinktheMaster!  While I heard the news early, I knew it was going to be a very pleasant surprise for many here.  The site has increased its dynamics by making different parts of the site feel less segregated.



#12 MoscowModder

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Posted 26 April 2014 - 06:47 PM

I second that round of applause. Great job, LTM, and thanks for all your hard work on this site, on 4.1 and 4.0 before it!



#13 kurt91

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Posted 27 April 2014 - 12:32 AM

Stupid question, but when you guys transfer a script to the new database, is it just moving it from one spot to another and filling in the needed blanks, or do you actually test each script to make sure it's compatible with the current version of ZC?

 

Other than that, this is a pretty awesome addition to the site, and it should make it easier to find fun things to use and play with! Thanks for all the hard work! You guys deserve a raise, at least twice or three times what you make now!



#14 MoscowModder

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Posted 27 April 2014 - 12:46 AM

We tested scripts for compatibility when moving up to the last script DB (2.0? 1.1?), and very little has changed in ZC since then, so we just move them over without testing this time. Or at least, I do.



#15 Mero

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Posted 27 April 2014 - 08:47 AM

So what will become of the Database on the forums then?




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