I've been pacing in circles forever in Marui, and the solution to this puzzle escapes me...
Posted 30 December 2016 - 11:43 PM
I've been pacing in circles forever in Marui, and the solution to this puzzle escapes me...
Posted 30 December 2016 - 11:57 PM
Does anyone know how to break the barrier at the top of the tower of Seline?
I've been pacing in circles forever in Marui, and the solution to this puzzle escapes me...
Spoiler
Edited by Dimentio, 30 December 2016 - 11:58 PM.
Posted 31 December 2016 - 12:08 AM
Spoiler
Edited by captainbozo, 31 December 2016 - 12:14 AM.
Posted 31 December 2016 - 12:33 AM
I've been pacing in circles forever in Marui, and the solution to this puzzle escapes me...
Spoiler
I had a lot of trouble with this myself, but eventually I figured it out. First, have Link stay at the switch surrounded by the blue-colored blocks. Then, with Zelda alone, travel to the room just south of this room. The switch in the bottom right corner lowers the north wall. To get to the switch, push the block all the way south on the same row of the switch. Then whatever column that block is on, stand one column left of it and play the song that summons a whirlwind; if you haven't learned it, you can learn it by reading a sign at the same area of the bomb shop located a little bit northwest of the same town you found your sword. The whirlwind should travel south. Use it to warp to the left side of the block and push it to the switch. Always remember, those blocks that look like the ones surrounding the key in your screenshot, blocks EVERYTHING INCLUDING WHIRLWINDS!
Posted 31 December 2016 - 02:56 AM
Ok, I finished the bottom half of Seline. I'm at the top of the tower and went into the right eye. But I can't advance past that first room. Is there a way to lower the water or am I missing something else?
Posted 31 December 2016 - 03:27 AM
Ok, I finished the bottom half of Seline. I'm at the top of the tower and went into the right eye. But I can't advance past that first room. Is there a way to lower the water or am I missing something else?
Posted 31 December 2016 - 06:51 AM
Okay, so, on Calatia 031, what's the point of that little array of pits and ladders in the corner there leading downward?
Then, where is the song of Winds, anyway.
Posted 31 December 2016 - 08:52 AM
Hi!
I am in Hyrule right now and the old woman of the Zelda temple tells me that "Link is in the tower".
Does she refer to the Tower of Seline or the Zelda temple of Hyrule where the old woman is ?
(I don't know where I can find Link again...)
Posted 31 December 2016 - 09:35 AM
Hi!
I am in Hyrule right now and the old woman of the Zelda temple tells me that "Link is in the tower".
Does she refer to the Tower of Seline or the Zelda temple of Hyrule where the old woman is ?
(I don't know where I can find Link again...)
Check the original starting palace from Z2.
Posted 31 December 2016 - 10:52 AM
Does anyone know how to break the barrier at the top of the tower of Seline?
Specifically, you have to...
...EXCEPT NOW THE LADDER WORKS? I tried that a bunch... groan.
Aw man, the ladder sensitivity goofed up? I'm sorry. I think you usually need to be right up against the wall with the ladder when you place it.. such are the hazards of a manually-placed ladder, I suppose. Still, I probably should've scripted it's sensitivity a little better somehow. : (
and play the song that summons a whirlwind;
...part of the joy of this quest for me is that people can keep finding solutions different than the ones I had in mind. You have made me happy : ) My method was:
...when I put it that way it sounds pretty complicated, though.
Is there a way to lower the water or am I missing something else?
It sounds like you're missing the item from...
Okay, so, on Calatia 031, what's the point of that little array of pits and ladders in the corner there leading downward?
That's actually just scenery that I never thought through all that well and didn't make good use of for a puzzle, and nobody asked about until now. The idea was...
Then, where is the song of Winds, anyway.
It's behind the big rock by the bomb shop (use a superbomb on the rock to read the sign).
the old woman of the Zelda temple tells me that "Link is in the tower".
Oh, that is a confusing way I phrased that. You want to keep exploring that same temple, which is known as the "North Palace". As Alucard says, it's the starting location from Zelda II.
Edited by Mitsukara, 31 December 2016 - 10:54 AM.
Posted 31 December 2016 - 10:56 AM
Aha, thanks for that. I got that Song of Winds on my first playthrough, but didn't think anything of it at first and forgot to get it again on my second when using the right version.
I don't suppose that's how you bypass the second from the top leftmost screen in the "Right Eye" is it? the one with the lava on the floor and the single pushable block in the upper right corner of the screen?
EDIT: Nah, I put a block of Somaria into the lava, then threw a ladder down there and jumped off of that.
Posted 31 December 2016 - 11:59 AM
I Need help in Miyahon? I have the big key, flute and the shooter. I'm missing the map, compass, and probably something else.
Posted 31 December 2016 - 01:35 PM
Excellent quest! Love the creativity! The challenge level is fair. There are a few times when I've gotten frustrated and almost wanted to quit but it's too addicting! lol. The puzzles are a bit mysterious sometimes but never TOO frustrating...maybe I haven't gotten far enough yet...ha! And away we goooo.....
Posted 31 December 2016 - 02:13 PM
I am submitting a small "version 1.1" update to the quest. It should be up once it has been approved.
This update should work properly with old save files, if you switch out the new quest file for the old one. However, I do recommend making a backup copy of zc.sav and the old version of the quest just in case I'm mistaken.
The main Support Pack file has not been updated, so you don't need to get it again. However, you can find a couple of slightly-updated files for it in this Support Pack patch.
(It's just one extra seashell location, and some updated scripts.)
The quest update has two very minor postgame additions (no significant content has been added):
The following bugs are fixed:
The following bugs are not fixed:
The following are either things I don't consider bugs, or deliberately chose to leave the same:
Now, to answer some questions:
I Need help in Miyahon? I have the big key, flute and the shooter. I'm missing the map, compass, and probably something else.
The map is in the room that's...
And away we goooo.....
Thanks! Glad you're enjoying it : ) It does get pretty rough at the end though, in the final dungeon. I put a bunch of explanations for that dungeon (and a few for others) in the Secret Guides section of the Support Pack, just in case anyone starts to feel like ragequitting in the eleventh hour.
Edited by Mitsukara, 31 December 2016 - 02:45 PM.
Posted 31 December 2016 - 11:55 PM
So the Soejima boss. I dropped the Armos that's outside the dungeon but it didn't drop into the boss room, instead in a room where it has no use. Unless there's another I'm not finding. Also how to I hit this switch? The beetle doesn't go far enough.
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