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#1 andrewmcd1

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Posted 12 June 2007 - 03:32 PM

Would it be possible to create a timed maze in zc that covers, say, four screens?

let me elaborate.

IPB Image

Where:

A = The minigame's outer wall

B = The screen seperators

S = Start

F = Finish

You have to get from S to F via rooms 1,2,3 AND 4.

The catch is, there is a time limit. You have to get through all the rooms in a 60-second time frame.

The only problem, of course, is the fact that this last bit cannot be done.

could it be implemented in a script?

#2 Revfan9

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Posted 12 June 2007 - 05:29 PM

Eh. Just use a global register for the countdown (gd255, for just safety), and have an FFC running the script on all 4 screens.

#3 andrewmcd1

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Posted 13 June 2007 - 09:55 AM

O.k.

so can you explain HOW to do that and what the script would be?

#4 Limzo

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Posted 13 June 2007 - 11:10 AM

I could make the script for you blah blah blah....

Just give me a free 10 minutes. Would you like Link to die and have a game over if he doesn't make it to the end in time?

#5 andrewmcd1

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Posted 13 June 2007 - 11:13 AM

No, could I just have it so that he is warped out of the set of rooms and warped to another location?

#6 Limzo

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Posted 13 June 2007 - 11:28 AM

Possibly...

It's a bit out of my league, so I could perhaps make a script in which he dies, and then some kind sould could alter it just a little to fit your specific needs. However, I cannot make the script now (places to see, people to go.)

#7 Revfan9

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Posted 13 June 2007 - 03:36 PM

Heh...

CODE
_SETV gd255,3600
_QUIT


Put this script on the screen that leads to the maze (That has the door going into it, or the warp leading into it).

CODE
WAIT WAITFRAME
_COMPAREV gd255,-1
_GOTOMORE TIMESUP
_SUBV gd255,1
_GOTO WAIT
TIMESUP WARPR d0,d1
_QUIT


Put this one in all screens of the maze.


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