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A script that allows a custom projectile to destroy an enemy shield


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#1 idontknow8

idontknow8

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Posted 02 February 2017 - 09:09 PM

I want to make a unique item that's basically like a hammer LInk can throw.  When it lands on any enemy with a shield with the enemy flag "shields can be broken", the enemy shield is broken (and therefore the enemy's tile changes), as if hit by the regular hammer.  I want the item to run a FFC script with this in this script.  Is this possible?

 




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