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I need a help for the script.


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#16 Sans

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Posted 23 September 2016 - 12:30 PM

i see



#17 Sans

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Posted 24 September 2016 - 11:18 AM

And for the mini boss portal anyone can give me a exemple quest to understand better ? ^^'


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#18 Anthus

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Posted 24 September 2016 - 06:58 PM

Here is an example with a mini-boss warp set up.

 

Pay close attention to the warps, and look through the screen data tabs. Remember to make sure you set the right combo for the warp too, cause the reason it wouldn't work before was cause of a huge oversight on my part.

 

If you have any questions, let me know.



#19 Sans

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Posted 24 September 2016 - 08:07 PM

Editing ? sorry if i ask so many questions ^^'


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#20 Anthus

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Posted 24 September 2016 - 08:11 PM

Refresh the page, lol. I was editing that post.

 

One more thing I forgot to mention was, for the warp to stay active, the secrets must be permanent. Secrets cannot be permanent on NES Dungeon type d-maps though, so you'll have to use the flag "treat as interior screen" or simply not use NES dungeon d-maps. Also important, regular doors won't work on anything but NES Dungeon maps, so, you'll have to design accordingly.



#21 Sans

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Posted 24 September 2016 - 08:29 PM

okey :) 



#22 Sans

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Posted 24 September 2016 - 09:15 PM

okey i was follow your instruction (i used the Oracle series tilesets) i looking and did the same you did but i have the mini boss portal only on the mini boss area and not on the dongeon entrance.


Edited by Cedric, 24 September 2016 - 09:15 PM.


#23 Anthus

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Posted 24 September 2016 - 09:26 PM

Did you set up a warp to appear on your entrance screen? Both screens must have a warp set up to appear when the enemies are killed. In the mini-boss room, where the warp is first triggered, you'll want to go into Screen-> Screen Data, and go to S.Data 1, the fourth tab over. There you put in the map number, and screen number for the entrance screen. The entrance screen must also have a warp set up, like the one on the mini-boss screen.

 

IBrZiAF.png

 

Next Map, and Next Screen are the important fields.



#24 Sans

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Posted 24 September 2016 - 09:52 PM

well i did it all but in the entrance it's not work... i used the Warp ''A'' and i seen in the entrance on your exemple i seen that

''Next Map 0''

''Next Screen 00'' but on the mini boss area i was setup all what i was must do 

... maybe i think it's will better with a script i think


Edited by Cedric, 24 September 2016 - 10:03 PM.


#25 Anthus

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Posted 25 September 2016 - 10:52 AM

If you don't get it right away, just keep messing around with the editor. Scripts can be easier, but not always, especially for something like that.


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#26 Sans

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Posted 27 September 2016 - 10:34 AM

ok




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