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Questions due to Rust


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#1 strike

strike

    life is fragile, temporary, and precious

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Posted 22 March 2017 - 01:57 PM

I'm considering entering the 24 hour quest contest this weekend and I have some ZQuest related questions since I have not used the program in a long time. Answers don't need to be super detailed, just enough to get me on the right track. I'll probably revive this topic a few times throughout making the quest.

1) I'm using Windows 10. When I want to play a game, the left side of the screen flickers showing a smaller version of the whole screen. It is very distracting and hard to play with. How is this fixed?

That's the only question for right now but there will be more :| Thanks everybody, in advance.

-Strike

#2 Saffith

Saffith

    IPv7 user

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Posted 22 March 2017 - 03:48 PM

Set doublebuffer=1 in ag.cfg.
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#3 strike

strike

    life is fragile, temporary, and precious

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Posted 22 March 2017 - 04:35 PM

That fixed it.

#4 strike

strike

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Posted 22 March 2017 - 05:24 PM

Can you make it so that swinging a sword or using a weapon drains hearts? Without scripts? Or can you make it where if you run out of magic you die? Or making enemies drain magic when they hit?

-Strike

#5 Lüt

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Posted 22 March 2017 - 06:30 PM

How is this fixed?

Install Windows 7.

Or making enemies drain magic when they hit?

I don't know about the first 3, but for this one, open your enemy in the enemy editor, select the "Data 2" tab, and under "Touch Effects" at the top right, select "Lose Magic" from the drop-down. Below that, enter whatever effect strength you want.


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#6 strike

strike

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Posted 25 March 2017 - 11:55 PM

How do you make it so you don't spawn in the upper hand corner of the map? >_> I forget this every stinking time.

EDIT: I dumb. Never mind.

Edited by strike, 26 March 2017 - 12:00 AM.


#7 strike

strike

    life is fragile, temporary, and precious

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Posted 14 April 2017 - 07:57 AM

I have a question which isn't really worthy of having its own topic.

I could have SWORN TO GOD that you can change boomerang speed in the editor. I have distinct memories of messing around with that. How do you change the speed? Is it related to the animation speed for some reason?

-Strike


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