Theme: NES / Gameboy Style Theme
Deadline: Tuesday, May 30th 2017
This was a theme me and Anthus was going to explore before, but it was postponed for various reasons. It was also originally planned to be just NES style, but I felt that was too restricting and decided to allow both NES and Gameboy type enemies.
This theme is to promote simpler enemies and try and discourage heavily scripted enemies to make this month more fair for quest designers who aren't so familiar with scripting. What we are looking for this month are simple enemies with simple behaviors, similar to what you'd expect to find in typical NES or Gameboy games, meaning we don't have to limit ourselves to just The Legend of Zelda here. The NES and Gameboy provides many basic, but fun and entertaining enemies and replicating that style shouldn't be so difficult.
It would also be nice to try and use appropriate tilesets too, but it's not a requirement.
Please submit your enemy using the EotM dropbox. Also, please read the rules/guidelines for EotM. Make sure you submit your enemy based on the submission template as this will keep things organized and easy for others to read your enemies.
Good luck to everybody who's participating and I'm excited to see another month's worth of fantastic enemies.