I love all three of these shots, (all were screens I've voted for) and it was really hard to pick, but in the end, the Kirby shot relies more on novelty than screen design, and while Shane's shot is rich and beautiful, with very well-laid out topography and enticing color, in the end I voted for Joelmacool, simply because it feels like something very fresh and different than anything I've seen in SotW in a long time. Also, the feeling of large open space that he captured is rare to pull off with GB tiles, which usually end up with narrow feeling cramped screen designs. Kudos!