I thought of an idea from MMBN5. If Megaman got hit too many times without fighting, he gets the condition: anxious. In which, his weapon power increases for one blow. Well, I want a similar affect for Lucius in THD. I was thinking that when you got to a certain ammount of damage, and your hearts get low, his attack power doubles until his hearts go back up. Here's how I kinda want it:
3 hearts -> 1 heart = double power
4 hearts -> 1 1/2 hearts = double power
5 hearts -> 2 hearts = dp
... and so forth.
Can someone accomplish this?
EDIT: Make the dp stop at 3 hearts (like, even if you have 16 hearts, it'll still only be 3 hearts or lower when you atain double power)
Edited by Moonwhisper, 17 March 2007 - 04:02 PM.