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Link tile modification help?


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#1 Shadowblitz16

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Posted 27 December 2016 - 03:59 PM

does anybody know what the tile modification is in the item editor?

 

I know it offsets links animation a certain amount of tiles right?

but I don't understand the values. what do I put here to get link's LTM to use tiles 31000-31007 for his catch animation?

I'm trying to set up the power bracelet script.



#2 Quanta

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Posted 27 December 2016 - 07:20 PM

Just subtract the tile number of the first frame of the new animation from the first frame of links normal (no shield) animation and put that into the link tile modification



#3 Shadowblitz16

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Posted 27 December 2016 - 08:51 PM

thankyou



#4 Shadowblitz16

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Posted 28 December 2016 - 08:11 PM

@Gannondorf wait do I need extended tile modifiers on?

 

Its not working I seems to be getting the same animation as if there were no tile modifiers.



#5 Dark Ice Dragon

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Posted 03 January 2017 - 05:13 PM

 you resolved this ? the answer is :

 

yes, you must expand it, in the editor select quest-rules-animation and then enable "Expanded link tiles modifiers".


Edited by Dark Ice Dragon, 03 January 2017 - 05:14 PM.


#6 Shadowblitz16

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Posted 11 January 2017 - 02:05 PM

ok I have this enabled but however link's tiles do not get offsetted to that tile

 

for example I take the first tile of link's first no shield walking tile facing up and I add the tile modifier to that tile number

what happens is that it doesn't do anything. it doesn't even make link invisible.  



#7 Dark Ice Dragon

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Posted 11 January 2017 - 04:13 PM

hmm..can you post a screenshot of the tiles ? will be more easy understand what is wrong



#8 Shadowblitz16

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Posted 11 January 2017 - 04:17 PM

I just was going to reply actually

 

I found that the LTM contents despite their name are actually item ids not LTMs

the item id is the thing that actually has the LTM 




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