I'm wondering if anyone could make this item from Megaman 9..the Blackhole Bomb!
http://megaman.wikia...Black_Hole_Bomb
What it should do in Zelda Classic:
-Use magic points for Link to be able to place it (a variable or a constant)
-When you place it, it starts as the size of 1 tile and then eventually grows to 3x3 over x amount of time (x is an argument).
-While it's only 1 tile in size, it can pull enemies that are within 2 tiles in distance away from it (32 pixels, I guess). Enemies are slowly sucked into it. If the bomb manages to pull the enemy completely into its center, it will do repeated damage to that enemy every so many seconds (or tics) until the enemy either dies or the bomb disappears
-When it grows to 3 by 3, it does the same thing but the pulling effect has a longer reach, maybe 4 tiles in diameter AND does greater damage
-It will disappear after so many seconds (another variable). While one Blackhole Bomb is on the screen another CANNOT be made (only one at a time) BUT after the bomb disappears, you can make another one right after, so long as you have enough magic.
-You can also detonate the bomb manually, at which point it will stop it's pull effect and explode (just like a regular bomb)…or maybe you can choose based on an argument whether it's a regular bomb explosion or super bomb explosion.
This is all somewhat theoretically, as I'm not exactly sure how complicated this would be or if it's even practical. if it's better (or just easier) for the Black Hole Bomb to just spawn at its full size, rather than grow, that would be fine too.
I think this would be an awesome item to have and possibly one for the database that many would probably find useful too.