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The Official Quest Screenshot Critique Thread


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#61 William

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Posted 17 April 2011 - 09:57 PM

QUOTE(Ica44 @ Apr 17 2011, 05:37 PM) View Post

Ok , here are my new title screens.

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Argument. Every thing looks flat.
Argument. There is nothing behind the mountains, no perspective.
Argument. Everything looks fake and non realistic.

Those are all valid concerns, and are completely true. I don't like the screens one bit, and I believe that they do look flat, non realistic, fake, and have poor perspective. I'm pretty sure those are all things that I'd want to change, had these been my screens.

#62 Shane

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Posted 17 April 2011 - 10:05 PM

The landscape could use some life trees, stars, clouds etc. And the title "the great fairy plea" could use some work...

EDIT:

A small patch of forest seen in the bottom corners would look awesome a few trees, paths, rivers, ponds anything to make the green look less repetitive would give a sense of realistic a ocean behind the mountain would look cool too.

Edited by Midnight_King, 17 April 2011 - 10:32 PM.


#63 Jared

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Posted 18 April 2011 - 02:59 PM

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I redid the screens with the awkward mountains. What do you think?

#64 Ica

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Posted 18 April 2011 - 03:13 PM

lyner- simply much better, i loved it icon_smile.gif

Midnight king- well, i think i will put some trees on the corners, but if read the post in which I posted the pics, you will know why there are no dirt patches,etc.


#65 Alestance

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Posted 18 April 2011 - 03:19 PM

QUOTE(Lynker @ Apr 18 2011, 03:59 PM) View Post

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I redid the screens with the awkward mountains. What do you think?


Much better. Much much better.

#66 Jared

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Posted 18 April 2011 - 03:23 PM

Thank you, guys!

I have a problem that i hope you guys could help me with.
I have a cave underground in those pictures, and one screen has a block that you need to push to open the door. It opens, but when I go back to the room, it's reset. The player will need to backtrack, and I need it to stay opened. It's an overworld DMap, and I read that secrets stay permanent. But it doesn't!
Why won't it stay?

#67 Moosh

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Posted 18 April 2011 - 03:23 PM

QUOTE(Alestance @ Apr 17 2011, 08:45 PM) View Post

Response: Then why are you even showing off the screen if you know it looks terrible and refuse to improve on it?

I think the point Ica was making was "I can't make better tiles myself, so unless you want to send me tiles to replace them, don't tell me to fix them because I can't."

#68 William

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Posted 18 April 2011 - 03:25 PM

QUOTE(Pokemonmaster64 @ Apr 18 2011, 03:23 PM) View Post

I think the point Ica was making was "I can't make better tiles myself, so unless you want to send me tiles to replace them, don't tell me to fix them because I can't."

Even if that was what Ica was trying to say, it still makes little sense. Ica can fix them, if he tries hard enough. The only cap on how good you can do is how much you are willing to try.

Edited by William, 18 April 2011 - 03:26 PM.


#69 Alestance

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Posted 18 April 2011 - 03:26 PM

QUOTE(Lynker @ Apr 18 2011, 04:23 PM) View Post

Thank you, guys!

I have a problem that i hope you guys could help me with.
I have a cave underground in those pictures, and one screen has a block that you need to push to open the door. It opens, but when I go back to the room, it's reset. The player will need to backtrack, and I need it to stay opened. It's an overworld DMap, and I read that secrets stay permanent. But it doesn't!
Why won't it stay?


Push block secrets are never permanent, if I remember correctly. Check the DMAP flags just in case.

QUOTE(Pokemonmaster64 @ Apr 18 2011, 04:23 PM) View Post

I think the point Ica was making was "I can't make better tiles myself, so unless you want to send me tiles to replace them, don't tell me to fix them because I can't."


It sounded more like "I refuse to improve" not "can't do better." Really, anyone can be a good spriter, I refuse to believe that there is any reason that could ever prevent anyone from being an artist of any kind. Ok, outside of physical disabilities like blindness, deafness, and paralysis that is.

#70 Jared

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Posted 18 April 2011 - 03:34 PM

QUOTE(Alestance @ Apr 18 2011, 04:26 PM) View Post

Push block secrets are never permanent, if I remember correctly. Check the DMAP flags just in case.


There's a checkbox that says "Secrets are Temporary", but it's not checked.
What what other kind of secrets can I do without a sword of any kind?

Edited by Lynker, 18 April 2011 - 03:34 PM.


#71 Ica

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Posted 18 April 2011 - 03:39 PM

lynker- you can make a block puzzle lead to trigger permenet tile

all- ok, this is why the other screenshot thread was locked. What is happening is indeed what pokemonmaster64 is saying, but if it means so much to you guys, i will edit the mountain tiles and the sun, ok?

And alestence, no i dont think my screen is terrible, i actually really like it, i just know what people would complain about, even if i dont think it is a problem. Dont take words out of my mouth.

Edited by Ica44, 18 April 2011 - 03:42 PM.


#72 Jared

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Posted 18 April 2011 - 03:45 PM

I already got it with a switch, but I might do a block puzzle, as hitting a switch is too easy.

Edit - The block puzzle works, but doesn't stay permanent....

Edited by Lynker, 18 April 2011 - 03:59 PM.


#73 Moonbread

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Posted 18 April 2011 - 03:59 PM

QUOTE(Lynker @ Apr 18 2011, 02:59 PM) View Post

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I redid the screens with the awkward mountains. What do you think?

These aren't too bad, honestly, but the improper use of SD3 grass is rather bothersome. First off, never use the 2-color default tile, because it clashes with the much more detailed tiles, the only ones that are really acceptable are the ones that have flowers on them, and even then, I honestly wish whoever ripped the SD3 grass had just put the flowers over the more detailed grass tiles, even if that'd been much more work. Honestly, I think the best way to avoid using that under-detailed tile is to just remove it from the combo list, because it's honestly useless.

#74 Ica

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Posted 18 April 2011 - 04:01 PM

ok, here, happy now?

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Edit already noticed the tile error.

Edited by Ica44, 18 April 2011 - 04:02 PM.


#75 William

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Posted 18 April 2011 - 04:04 PM

QUOTE(Ica44 @ Apr 18 2011, 04:01 PM) View Post

ok, here, happy now?

We are critiquing your screen as a favor for you, not because we owe you it. Watch your tone.
QUOTE(Ica44 @ Apr 18 2011, 04:01 PM) View Post

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I, personally, still don't really like it. The perspective between the lake and the mountains are extremely off, and overall bothersome. While I do think the shading looks better, I still think it could use a good amount of work to perfect the screen.

Edited by William, 18 April 2011 - 04:05 PM.



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