Eddy: I'm guessing the door is unlocked by finding a matching red orb, and then uses lock blocks to place it, and open the door? The shot it self is not the world's greatest, but it is an interesting idea, and I like how isolated the cave feels. Maybe throw in a skeleton or two.
Joelmacool: Mmmm, minty.I like the palette here. I can't put my finger on it, but this shot makes me think of Yoshi's Story, for some odd reason.
Sparkster: Those ice crystals look pretty cool, but they seem kind of out of place. There's no shadow on the ground, and it looks like they are just kind of floating there.
Rambly: This isn't a bad screen at all, either. It is a bit uneventful, but its layout is alright, other than maybe having too many rocks in the water.
Jared: Good AlttP styled shot here. I like the subtle shadow on the area to the left where you can go under the wall. I think the shallow to deep water transitions look kind of odd, personally, but they get the job done, and I can tell what it is so, good job.
Shane: This is my favorite shot this week. I love the colors, and the layout. It ties a lot of things together really nicely, and gets my vote. Good job.
Feenicks: Cool alternate Classic mountains.
Aevin: Interesting shot here. The mini-map is actually whats most interesting to me, cause it looks like it would work like the minimap in Super Metroid, which would be cool to see in ZC.